ONE9

Ukraine
239 matches tracked 239 matches in 30 days
Last updated:

How does ONE9 play?

Rating 1.02 K/R 0.72 ADR 77.5 from 239 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42% on level 10
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 239 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 20%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 51%0 pp level

Clutch

Average
Last one alive
Clutch 1v1 won 36%−4 pp better than 37%
Clutch 1v2 won 19%−2 pp better than 34%
Clutch kills per match 1.8+0.2 better than 68%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 56%+5 pp better than 81%
AWP share of kills 4%−7 pp better than 25%
K/D 1.03−0.01 better than 46%
Pistol kills per match 2.7
Knife kills 5 in 239 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.4%0.0 pp level
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.2−0.2 better than 35%
4Ks and aces 36x 4K, 5 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 37%
Utility damage per round 4.7+0.6 better than 66%
Enemies flashed per round 0.29−0.01 better than 49%
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
Whether ONE9 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 239 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 239 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −319 ELO
47 matches · 40% wins
In match 1 of the day −146 ELO
22 matches · 41% wins
Between 12:00 and 18:00 −283 ELO, win rate 41%
On Fridays −135 ELO, win rate 37%

ONE9 loses the most ELO on Ancient: −319 ELO, 40% wins

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.17 · Ancient
  3. Most kills in a match: 41 · Inferno

Maps in detail

from the last 239 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis55
44% better than 22%
0.72 better than 38%
76.9 better than 27%
1.04 level
54% of 217 duels better than 61%
40% of 35 situations better than 54%
Ancient47
40% better than 14%
0.70 better than 26%
76.5 better than 22%
0.99 better than 33%
47% of 180 duels better than 24%
40% of 25 situations better than 55%
Inferno44
55% better than 53%
0.75 level
78.8 better than 33%
1.04 better than 43%
53% of 187 duels better than 53%
34% of 32 situations better than 43%
Mirage39
46% better than 26%
0.69 better than 24%
73.5 better than 15%
0.99 better than 34%
46% of 153 duels better than 20%
41% of 27 situations better than 59%
Nuke25
60% better than 59%
0.69 better than 26%
76.6 better than 30%
0.99 better than 33%
55% of 106 duels better than 65%
25% of 12 situations better than 17%
Cache23
70% -
0.80 -
85.9 -
1.13-
51% of 76 duels -
31% of 13 situations -
Dust 26
50% -
0.71 -
79.5 -
0.96-
40% of 25 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ONE9 plays

Across 239 matches ONE9 averages K/R 0.72, ADR 77.5 and a rating of 1.02. Biggest strength: Headshot rate at 56%. That is better than 81% of players on level 10. On average 15.6 kills per match, 56% of them headshots. The strongest map is Cache with a 70% win rate in 23 matches. In 88 of 239 matches the rating was 1.10 or higher (37%), in 94 it was below 0.90. In 239 matches with detailed stats: 36 4Ks and 5 aces. ONE9 loses the most ELO on Ancient (−319 ELO, win rate 40%). Things go best on Inferno (+155 ELO, win rate 55%). Last 30 days: 239 matches, win rate 50%, ELO balance −226.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.