OLDBoY42

Russia
86 matches tracked 18 matches in 30 days
Last updated:

How does OLDBoY42 play?

Rating 0.88 K/R 0.66 ADR 76.9 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 86 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 37%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−5 pp · Ø 49% better than 12%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (0.97).

Headshot rate 46%+2 pp · Ø 44% better than 64%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.85−0.12 · Ø 0.97 better than 13%
Pistol kills per match 2.3
Knife kills 2 in 86 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so slightly below the average (12.9%).

2K rounds 12.0%−0.9 pp · Ø 12.9% better than 32%
3K rounds 3.4%−0.3 pp · Ø 3.7% better than 40%
MVPs per match 2.1−0.1 · Ø 2.2 better than 54%
4Ks and aces 10x 4K, 0 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

0.54 enemies flashed per round and so well above the average (0.25).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 5.9+2.1 · Ø 3.8 better than 86%
Enemies flashed per round 0.54+0.29 · Ø 0.25 better than 96%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
Whether OLDBoY42 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 86 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: August 2026 with 0.69.

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
25 matches · 28% win rate
On Dust 2 −30 ELO
31 matches · 32% win rate

OLDBoY42 loses the most ELO in match 1 of the day: −43 ELO, 28% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Dust 2
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 33 · Dust 2

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 231
32% better than 5%
0.67 better than 33%
79.6 better than 60%
0.91 better than 26%
42% of 165 duels better than 13%
29% of 14 situations better than 26%
Nuke16
50% better than 46%
0.69 better than 35%
76.0 better than 38%
0.90 better than 24%
44% of 87 duels better than 21%
60% of 5 situations better than 93%
Mirage14
71% -
0.75 -
81.6 -
1.04-
50% of 70 duels -
47% of 15 situations -
Anubis7
57% -
0.62 -
71.3 -
0.83-
29% of 35 duels -
67% of 3 situations -
Ancient6
33% -
0.65 -
86.3 -
0.87-
59% of 27 duels -
25% of 4 situations -
Cache5
20% -
0.54 -
68.5 -
0.67-
48% of 29 duels -
0% of 2 situations -
Vertigo4
25% -
0.40 -
57.4 -
0.50-
48% of 21 duels -
100% of 1 situations -
Inferno3
33% -
0.49 -
66.5 -
0.71-
27% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How OLDBoY42 plays

Across 86 matches OLDBoY42 averages K/R 0.66, ADR 76.9 and a rating of 0.88. Biggest strength: Utility damage per round at 5.9, better than 86% of level 5 players. Most room to improve: Opening duels won at 44%, better than only 12% of level 5 players. Averages 15.0 kills per match with 46% headshots. The strongest map is Mirage with a 71% win rate in 14 matches. In 19 of 86 matches the rating was 1.10 or higher (22%), in 45 it was below 0.90. In 85 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 0.92. OLDBoY42 loses the most ELO in match 1 of the day (−43 ELO, win rate 28%). Things go best in match 2 of the day (+17 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +17 ELO. Last 30 days: 18 matches, win rate 50%, net ELO −50.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.