NyKo_

USA
404 matches tracked 108 matches in 30 days
ELO ▲ 265
2,044
30-day peak: 2,074
Rank NA ▼ 763 places
#6,650 #3,681 in US
30 days · before #5,887 · best #5,576
Last updated:

How does NyKo_ play?

Rating 0.99 (from 168 matches) K/R 0.71 ADR 76.8 from 402 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30% on level 10
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with at least a normal rating (0.90 and up). 58%
Rating spread from 168 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 26%
Player type
Hits the head
Higher headshot rate than the level 10 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (329 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 26%+5 pp better than 79%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 57%+6 pp better than 84%
AWP share of kills 1%−10 pp better than 6%
K/D 0.97−0.06 better than 26%
Pistol kills per match 2.6
Knife kills 3 in 402 matches

Impact

Average
Damage and big rounds
Rounds with 2K 11.9%−1.4 pp better than 14%
Rounds with 3K 3.9%−0.2 pp better than 41%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 61x 4K, 3 aces in 329 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 32%−3 pp better than 31%
Utility damage per round 3.0−1.1 better than 21%
Enemies flashed per round 0.36+0.06 better than 69%
Rounds with a death 73%+2 pp better than 31%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, ADR at 76.7, Headshots at 57%, Win rate at 50%, ELO at 2,044
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months unchanged at 0.71.

Patterns

From the last 402 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −165 ELO
69 matches · 45% wins
On Mirage −159 ELO
126 matches · 49% wins
On Wednesdays −62 ELO, win rate 35%

NyKo_ loses the most ELO on Ancient: −165 ELO, 45% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Ancient
  2. Most kills in a match: 34 · Cache
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 402 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage126
49% better than 38%
0.68 better than 22%
73.7 better than 16%
0.95 better than 23%
44% of 601 duels better than 13%
38% of 61 situations level
Dust 295
52% level
0.68 better than 21%
74.5 better than 18%
1.00 better than 36%
44% of 422 duels better than 15%
52% of 42 situations better than 84%
Ancient69
45% better than 23%
0.77 better than 63%
84.5 better than 65%
1.08 better than 65%
56% of 360 duels better than 76%
39% of 28 situations better than 57%
Anubis46
52% better than 48%
0.68 better than 20%
74.3 better than 16%
0.90 better than 8%
45% of 242 duels better than 17%
24% of 17 situations better than 19%
Cache30
53% -
0.73 -
78.4 -
1.10-
49% of 150 duels -
64% of 14 situations -
Inferno25
52% better than 38%
0.78 better than 68%
79.4 better than 37%
1.05-
53% of 122 duels better than 54%
30% of 10 situations better than 29%
Nuke11
64% -
0.74 -
82.7 -
0.92-
51% of 47 duels -
27% of 11 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NyKo_ plays

Across 402 matches NyKo_ averages K/R 0.71 and ADR 76.8; the rating across the 168 rated matches is 0.99. Biggest strength: Headshot rate at 57%. That is better than 84% of players on level 10. Most room to improve: Opening duels won at 47%. That is better than only 16% of players on level 10. On average 15.5 kills per match, 57% of them headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 60 of 168 matches the rating was 1.10 or higher (36%), in 71 it was below 0.90. In 329 matches with detailed stats: 61 4Ks and 3 aces. Best month by rating: September 2026 at 0.99. NyKo_ loses the most ELO on Ancient (−165 ELO, win rate 45%). Things go best on Dust 2 (+54 ELO, win rate 52%). Unchanged in recent months: K/R at 0.71, ADR at 76.7, Headshots at 57%, Win rate at 50%, ELO at 2,044. Last 30 days: 108 matches, win rate 53%, ELO balance +61.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.