NxLKaa

France
On FACEIT since 2024 233 matches tracked 71 matches in 30 days
ELO ▼ 44
2,118
30-day peak: 2,213
Rank EU
#172,431
France #3,196 in France
Last updated:

How does NxLKaa play?

Rating 1.03 (from 203 matches) K/R 0.72 ADR 76.1 from 233 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 203 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 18% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 19%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (133 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 64%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so slightly above the average (49%).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.03+0.01 · Ø 1.02 better than 52%
Pistol kills per match 2.5

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.5%+0.2 pp · Ø 13.3% better than 52%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 21x 4K, 3 aces in 133 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.06
= Stayed the same
K/R at 0.71, ADR at 75.7, Win rate at 47%
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.74
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.71 (at the start 0.69). Slightly below the average (0.74).

Patterns

From the last 233 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −31 ELO
42 matches · 40% win rate
On Dust 2 −6 ELO
50 matches · 50% win rate
Between 12:00 and 18:00 −39 ELO, win rate 47%
On Wednesdays ±0 ELO, win rate 35%

NxLKaa loses the most ELO on Ancient: −31 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Highest rating in a match: 1.78 · Cache
  3. Longest win streak: 12 wins in a row · Inferno

Maps in detail

from the last 233 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno51
55% better than 56%
0.73 right on the average
76.4 better than 30%
1.08 better than 67%
54% of 186 duels better than 65%
52% of 25 situations better than 84%
Dust 250
50% better than 44%
0.72 better than 41%
77.1 better than 30%
1.02 better than 46%
48% of 153 duels better than 31%
43% of 21 situations better than 66%
Ancient42
40% better than 14%
0.71 better than 33%
75.6 better than 20%
1.00 better than 39%
50% of 130 duels better than 43%
21% of 29 situations better than 12%
Anubis37
59% better than 75%
0.74 right on the average
77.2 better than 29%
1.05 better than 57%
58% of 135 duels better than 85%
52% of 21 situations better than 85%
Mirage26
58% better than 74%
0.69 better than 28%
75.6 better than 26%
1.01 better than 46%
47% of 105 duels better than 28%
42% of 12 situations better than 60%
Cache19
53% -
0.72 -
74.5 -
1.00-
44% of 72 duels -
33% of 15 situations -
Nuke7
57% -
0.74 -
74.7 -
0.88-
61% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NxLKaa plays

Across 233 matches NxLKaa averages K/R 0.72 and ADR 76.1; the rating across the 203 rated matches is 1.03. Most room to improve: Utility hit rate at 28%, better than only 9% of level 10 · 2,001-2,249 ELO players. Averages 15.6 kills per match with 51% headshots. The strongest map is Anubis with a 59% win rate in 37 matches. In 82 of 203 matches the rating was 1.10 or higher (40%), in 69 it was below 0.90. In 133 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. NxLKaa loses the most ELO on Ancient (−31 ELO, win rate 40%). Things go best from match 5 of the day (+75 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +75 ELO. Improved over the last three months: Rating +0.06. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.71, ADR at 75.7, Win rate at 47%. Last 30 days: 71 matches, win rate 54%, net ELO +67.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.