Nuusk1s_

Finland
On FACEIT since 2015 222 matches tracked 53 matches in 30 days
ELO ▲ 86
2,014
30-day peak: 2,080
Rank EU
#234,539
Finland #5,919 in Finland
Last updated:

How does Nuusk1s_ play?

Rating 0.93 K/R 0.69 ADR 81.2 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 222 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Weakness
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Weakness
Where do the kills come from?

39% headshots and so well below the average (49%).

Headshot rate 39%−10 pp · Ø 49% better than 6%
AWP share of kills 21%+10 pp · Ø 11% better than 87%
K/D 0.91−0.11 · Ø 1.02 better than 12%
Pistol kills per match 3.5
Knife kills 9 in 222 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.2%−0.1 pp · Ø 13.3% better than 44%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 22x 4K, 2 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 76%+4 pp · Ø 72% better than 9%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.08, Win rate +3 pp, ELO +115
= Stayed the same
ADR at 81.8
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.65). Slightly below the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −48 ELO
32 matches · 38% win rate
On Cache −19 ELO
30 matches · 47% win rate
On Mondays +83 ELO, win rate 34%

Nuusk1s_ loses the most ELO from match 5 of the day: −48 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 1.94 · Ancient
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient45
42% better than 20%
0.66 better than 12%
79.5 better than 38%
0.91 better than 12%
50% of 197 duels better than 43%
50% of 22 situations better than 79%
Anubis45
56% better than 63%
0.70 better than 31%
80.6 better than 48%
0.93 better than 17%
50% of 265 duels better than 43%
39% of 18 situations better than 55%
Inferno40
48% better than 35%
0.72 better than 46%
84.7 better than 68%
0.97 better than 30%
56% of 232 duels better than 73%
30% of 23 situations better than 31%
Cache30
47% -
0.74 -
87.4 -
1.01-
57% of 181 duels -
32% of 22 situations -
Mirage27
59% better than 78%
0.63 better than 9%
77.7 better than 36%
0.84 better than 3%
46% of 131 duels better than 22%
11% of 9 situations better than 2%
Nuke20
45% better than 19%
0.61 better than 2%
74.6 better than 15%
0.79 better than 1%
54% of 108 duels better than 57%
33% of 9 situations better than 33%
Dust 28
38% -
0.72 -
79.2 -
1.03-
61% of 36 duels -
50% of 6 situations -
Vertigo7
29% -
0.75 -
84.3 -
1.05-
56% of 43 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nuusk1s_ plays

Across 222 matches Nuusk1s_ averages K/R 0.69, ADR 81.2 and a rating of 0.93. Biggest strength: Utility hit rate at 43%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 39% headshots. The strongest map is Mirage with a 59% win rate in 27 matches. In 54 of 222 matches the rating was 1.10 or higher (24%), in 104 it was below 0.90. In 149 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 0.97. Nuusk1s_ loses the most ELO from match 5 of the day (−48 ELO, win rate 38%). Things go best on Nuke (+55 ELO, win rate 45%). Match no. 1 of the day goes best: 57% win rate, +5 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, Win rate +3 pp, ELO +115. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 81.8. Last 30 days: 53 matches, win rate 55%, net ELO +59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.