Nursaiwnl

Palestine
On FACEIT since 2022 91 matches tracked 45 matches in 30 days
ELO ▼ 49
2,296
30-day peak: 2,345
Rank EU
#101,533
Palestine #262 in Palestine
Last updated:

How does Nursaiwnl play?

Rating 0.96 K/R 0.68 ADR 75.5 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 91 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 19% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−2 pp · Ø 11% better than 30%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 74%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 8%−3 pp · Ø 11% better than 44%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 2.7
Zeus kills1 in 91 matches
Knife kills 1 in 91 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 39%
3K rounds 3.3%−0.9 pp · Ø 4.2% better than 15%
MVPs per match 2.1−0.3 · Ø 2.4 better than 22%
4Ks and aces 11x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

0.50 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 43%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 91%
Deaths per round 71%−1 pp · Ø 72% better than 56%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.08, ADR +10.7, Win rate +4 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp, ELO −417

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: October 2026 with 0.72. Last 3 months: 0.70 (at the start 0.63). Slightly below the average (0.74).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −49 ELO
25 matches · 32% win rate
In match 2 of the day ±0 ELO
20 matches · 35% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 30%

Nursaiwnl loses the most ELO on Dust 2: −49 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Inferno
  2. Highest rating in a match: 2.00 · Dust 2
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
57% better than 71%
0.72 better than 39%
77.8 better than 33%
1.04 right on the average
54% of 121 duels better than 66%
54% of 24 situations better than 88%
Dust 225
32% better than 3%
0.58 better than 1%
68.5 better than 4%
0.82 better than 2%
39% of 94 duels better than 4%
29% of 14 situations better than 24%
Ancient17
41% better than 16%
0.74 better than 46%
79.2 better than 36%
1.04 right on the average
47% of 70 duels better than 26%
44% of 9 situations better than 67%
Anubis8
13% -
0.66 -
75.8 -
0.90-
56% of 27 duels -
20% of 5 situations -
Inferno6
50% -
0.73 -
83.9 -
1.03-
48% of 27 duels -
50% of 2 situations -
Nuke3
33% -
0.58 -
66.0 -
0.76-
42% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Nursaiwnl plays

Across 91 matches Nursaiwnl averages K/R 0.68, ADR 75.5 and a rating of 0.96. Biggest strength: Headshot rate at 58%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 3.3%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 58% headshots. The strongest map is Mirage with a 57% win rate in 30 matches. In 27 of 91 matches the rating was 1.10 or higher (30%), in 38 it was below 0.90. In 58 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.00. Nursaiwnl loses the most ELO on Dust 2 (−49 ELO, win rate 32%). Things go best in match 1 of the day (+30 ELO, win rate 47%). Match no. 1 of the day goes best: 47% win rate, +30 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +10.7, Win rate +4 pp. Got weaker: Headshots −5 pp, ELO −417. Last 30 days: 45 matches, win rate 44%, net ELO −79.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.