NucieNN

Turkey
124 matches tracked
Last updated:

How does NucieNN play?

Rating 1.13 K/R 0.83 ADR 92.9 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 124 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average.
AWPerEntryMulti-kills
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 99%
Opening duels won 55%+6 pp · Ø 49% better than 89%

Clutch

Average
Last one alive

40% of 1v1s won and so just above the average (38%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 63%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.11 K/D and so clearly above the average (0.98).

Headshot rate 49%+2 pp · Ø 47% better than 69%
AWP share of kills 26%+15 pp · Ø 11% better than 93%
K/D 1.11+0.13 · Ø 0.98 better than 92%
Pistol kills per match 2.3
Knife kills 1 in 124 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (3.8%).

2K rounds 14.9%+2.0 pp · Ø 12.9% better than 91%
3K rounds 6.1%+2.3 pp · Ø 3.8% better than 99%
MVPs per match 2.8+0.6 · Ø 2.2 better than 96%
4Ks and aces 18x 4K, 2 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 42%+6 pp · Ø 36% better than 90%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 45%
Enemies flashed per round 0.29+0.03 · Ø 0.26 better than 58%
Deaths per round 75%+2 pp · Ø 73% better than 23%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.10, ADR +8.7
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −6 pp, ELO −420

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Last 3 months: 0.85 (at the start 0.78). Well above the average (0.71).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −76 ELO
31 matches · 35% win rate
On Dust 2 −52 ELO
37 matches · 46% win rate
On Tuesdays −35 ELO, win rate 35%

NucieNN loses the most ELO on Anubis: −76 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.49 · Mirage
  2. Most kills in a match: 41 · Anubis
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
46% better than 34%
0.84 better than 94%
95.8 better than 98%
1.16 better than 93%
57% of 235 duels better than 87%
32% of 19 situations better than 33%
Mirage36
44% better than 30%
0.80 better than 86%
89.3 better than 92%
1.06 better than 76%
55% of 218 duels better than 79%
27% of 11 situations better than 23%
Anubis31
35% better than 6%
0.85 better than 97%
94.8 better than 99%
1.16 better than 92%
55% of 192 duels better than 74%
36% of 28 situations better than 41%
Ancient8
50% -
0.93 -
97.0 -
1.23-
62% of 34 duels -
0% of 2 situations -
Nuke6
67% -
0.82 -
87.1 -
1.13-
53% of 45 duels -
0% of 1 situations -
Cache4
50% -
0.75 -
86.1 -
1.00-
38% of 24 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NucieNN plays

Across 124 matches NucieNN averages K/R 0.83, ADR 92.9 and a rating of 1.13. Biggest strength: Rounds with first kill at 16%, better than 99% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 23% of level 7 players. Averages 19.0 kills per match with 49% headshots. The strongest map is Dust 2 with a 46% win rate in 37 matches. In 58 of 124 matches the rating was 1.10 or higher (47%), in 33 it was below 0.90. In 75 matches with detailed stats: 18 4Ks and 2 aces. NucieNN loses the most ELO on Anubis (−76 ELO, win rate 35%). Things go best in match 1 of the day (+14 ELO, win rate 52%). Match no. 1 of the day goes best: 52% win rate, +14 ELO. Improved over the last three months: K/R +0.07, Rating +0.10, ADR +8.7. Got weaker: Win rate −6 pp, ELO −420. Unchanged in recent months: Headshots at 49%. Last 30 days: 3 matches, win rate 33%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.