Nu_Artist

Ukraine
143 matches tracked
Last updated:

How does Nu_Artist play?

Rating 1.00 (from 105 matches) K/R 0.71 ADR 77.3 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 105 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 29% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average.
Clutcher
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 2

Compared with 661 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so well above the average (47%).

Rounds with first kill 10%+1 pp · Ø 9% better than 63%
Opening duels won 55%+8 pp · Ø 47% better than 96%

Clutch

Average
Last one alive

2.5 clutch kills per match and so well above the average (1.5).

Clutch 1v1 won 29%−8 pp · Ø 37% better than 15%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 50%
Clutch kills per match 2.5+1.0 · Ø 1.5 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so well above the average (0.89).

Headshot rate 37%−4 pp · Ø 41% better than 34%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.09+0.20 · Ø 0.89 better than 98%
Pistol kills per match 1.7
Knife kills 5 in 143 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.1% of rounds and so clearly above the average (11.7%).

2K rounds 13.1%+1.4 pp · Ø 11.7% better than 81%
3K rounds 3.0%−0.4 pp · Ø 3.4% better than 41%
MVPs per match 1.6−0.3 · Ø 1.9 better than 20%
4Ks and aces 10x 4K, 0 aces in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (74%). Lower is better.

Utility hit rate 34%+1 pp · Ø 33% better than 61%
Utility damage per round 4.7+1.6 · Ø 3.1 better than 77%
Enemies flashed per round 0.09−0.10 · Ø 0.19 better than 19%
Deaths per round 65%−9 pp · Ø 74% better than 99%

Progress

One value per month, dashed line is the level 2 average
▲ Improved
Rating +0.08
= Stayed the same
K/R at 0.72, ADR at 78.8, Headshots at 37%, Win rate at 45%
▼ Got worse
ELO −153

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.72 (at the start 0.69). Clearly above the average (0.66).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −57 ELO
36 matches · 36% win rate
On Mirage −52 ELO
51 matches · 41% win rate
On Anubis −23 ELO
24 matches · 54% win rate

Nu_Artist loses the most ELO in match 2 of the day: −57 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 2.02 · Mirage
  3. Most kills in a match: 33 · Nuke

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
41% better than 27%
0.71 better than 74%
76.9 better than 67%
0.99 better than 78%
55% of 126 duels better than 90%
20% of 35 situations better than 13%
Anubis24
54% better than 68%
0.67 right on the average
76.0 better than 55%
1.04 better than 87%
53% of 59 duels better than 80%
32% of 19 situations better than 37%
Nuke23
48% better than 38%
0.70 right on the average
76.8 better than 53%
1.03 better than 71%
54% of 61 duels better than 76%
36% of 11 situations better than 44%
Inferno22
50% better than 46%
0.75 better than 87%
84.2 better than 91%
1.05 better than 88%
65% of 51 duels better than 99%
22% of 18 situations better than 19%
Ancient18
44% better than 26%
0.72 better than 76%
73.3 better than 48%
0.99-
47% of 32 duels better than 59%
32% of 22 situations better than 35%
Dust 25
40% -
0.63 -
74.6 -
0.86-
42% of 26 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nu_Artist plays

Across 143 matches Nu_Artist averages K/R 0.71 and ADR 77.3; the rating across the 105 rated matches is 1.00. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 2 players. Most room to improve: Clutch 1v1 won at 29%, better than only 15% of level 2 players. Averages 15.3 kills per match with 37% headshots. The strongest map is Anubis with a 54% win rate in 24 matches. In 35 of 105 matches the rating was 1.10 or higher (33%), in 48 it was below 0.90. In 69 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. Nu_Artist loses the most ELO in match 2 of the day (−57 ELO, win rate 36%). Things go best on Inferno (+5 ELO, win rate 50%). Improved over the last three months: Rating +0.08. Got weaker: ELO −153. Unchanged in recent months: K/R at 0.72, ADR at 78.8, Headshots at 37%, Win rate at 45%. Last 30 days: 2 matches, win rate 0%, net ELO −34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.