How does Nu_Artist play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).
Compared with 661 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so well above the average (47%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.5).
Weapons and aim
Average1.09 K/D and so well above the average (0.89).
Impact
AverageExactly 2 kills in 13.1% of rounds and so clearly above the average (11.7%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (74%). Lower is better.
Progress
One value per month, dashed line is the level 2 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.72. Last 3 months: 0.72 (at the start 0.69). Clearly above the average (0.66).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 1.03 (at the start 0.95). Well above the average (0.91).
Damage per round (ADR)
Best month: August 2026 with 79.5. Last 3 months: 78.8 (at the start 75.7). Clearly above the average (73.8).
Share of headshot kills
Best month: July 2026 with 39%. Last 3 months unchanged at 37%. Clearly below the average (41%).
Matches won (win rate)
Best month: June 2026 with 55%. Last 3 months: 45% (at the start 47%). Clearly below the average (50%).
Best month: July 2026 with 866. Last 3 months: 713 (at the start 866).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 30%.
Patterns
From the last 143 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Nu_Artist loses the most ELO in match 2 of the day: −57 ELO, 36% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Anubis
- Highest rating in a match: 2.02 · Mirage
- Most kills in a match: 33 · Nuke
Maps in detail
from the last 143 matchesCompared with players on the same level who have at least 15 matches on the map.
How Nu_Artist plays
Across 143 matches Nu_Artist averages K/R 0.71 and ADR 77.3; the rating across the 105 rated matches is 1.00. Biggest strength: Deaths per round at just 65% (lower is better), better than 99% of level 2 players. Most room to improve: Clutch 1v1 won at 29%, better than only 15% of level 2 players. Averages 15.3 kills per match with 37% headshots. The strongest map is Anubis with a 54% win rate in 24 matches. In 35 of 105 matches the rating was 1.10 or higher (33%), in 48 it was below 0.90. In 69 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. Nu_Artist loses the most ELO in match 2 of the day (−57 ELO, win rate 36%). Things go best on Inferno (+5 ELO, win rate 50%). Improved over the last three months: Rating +0.08. Got weaker: ELO −153. Unchanged in recent months: K/R at 0.72, ADR at 78.8, Headshots at 37%, Win rate at 45%. Last 30 days: 2 matches, win rate 0%, net ELO −34.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.