Nostas

Ireland
91 matches tracked
Last updated:

How does Nostas play?

Rating 1.02 (from 90 matches) K/R 0.72 ADR 81.1 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 90 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).

Level 3

Compared with 794 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly above the average (47%).

Rounds with first kill 9%0 pp · Ø 9% right on the average
Opening duels won 52%+5 pp · Ø 47% better than 86%

Clutch

Average
Last one alive

39% of 1v1s won and so just above the average (38%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 64%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 40%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly above the average (0.93).

Headshot rate 41%0 pp · Ø 41% right on the average
AWP share of kills 5%−5 pp · Ø 10% better than 30%
K/D 1.02+0.09 · Ø 0.93 better than 87%
Pistol kills per match 2.1

Impact

Strength
Damage and big rounds

2.3 MVPs per match and so well above the average (2.0).

2K rounds 13.6%+1.1 pp · Ø 12.5% better than 84%
3K rounds 4.3%+0.8 pp · Ø 3.5% better than 86%
MVPs per match 2.3+0.3 · Ø 2.0 better than 86%
4Ks and aces 9x 4K, 1 ace in 69 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (74%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 79%
Utility damage per round 2.3−1.1 · Ø 3.4 better than 23%
Enemies flashed per round 0.22+0.01 · Ø 0.21 better than 52%
Deaths per round 71%−3 pp · Ø 74% better than 82%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
Headshots +7 pp, Win rate +3 pp, ELO +167
= Stayed the same
K/R at 0.73, Rating at 1.02, ADR at 81.6
▼ Got worse
Nothing clear

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.70). Slightly above the average (0.69).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
24 matches · 46% win rate
Between 12:00 and 18:00 −11 ELO, win rate 32%
On Saturdays ±0 ELO, win rate 30%

Nostas loses the most ELO on Dust 2: −58 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 31 · Dust 2
  3. Highest rating in a match: 1.96 · Mirage

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
46% better than 40%
0.72 better than 69%
81.0 better than 75%
1.01 better than 75%
61% of 77 duels better than 97%
50% of 14 situations better than 84%
Mirage23
39% better than 19%
0.73 better than 75%
80.8 better than 77%
1.05 better than 85%
52% of 60 duels better than 75%
47% of 15 situations better than 79%
Inferno13
46% -
0.68 -
78.0 -
0.96-
46% of 54 duels -
38% of 13 situations -
Anubis11
45% -
0.72 -
77.8 -
0.95-
46% of 35 duels -
22% of 9 situations -
Ancient7
14% -
0.57 -
64.0 -
0.93-
27% of 11 duels -
60% of 5 situations -
Nuke7
57% -
0.93 -
101.6 -
1.27-
67% of 33 duels -
29% of 7 situations -
Cache6
17% -
0.72 -
88.7 -
0.95-
57% of 21 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nostas plays

Across 91 matches Nostas averages K/R 0.72 and ADR 81.1; the rating across the 90 rated matches is 1.02. Biggest strength: Opening duels won at 52%, better than 86% of level 3 players. Most room to improve: Utility damage per round at 2.3, better than only 23% of level 3 players. Averages 15.1 kills per match with 41% headshots. The strongest map is Inferno with a 46% win rate in 13 matches. In 37 of 90 matches the rating was 1.10 or higher (41%), in 33 it was below 0.90. In 69 matches with detailed stats: 9 4Ks and 1 ace. Nostas loses the most ELO on Dust 2 (−58 ELO, win rate 46%). Things go best on Mirage (+32 ELO, win rate 39%). From match no. 5 of the day on, things go best: 50% win rate. Improved over the last three months: Headshots +7 pp, Win rate +3 pp, ELO +167. Unchanged in recent months: K/R at 0.73, Rating at 1.02, ADR at 81.6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.