Norwi-

El Salvador
On FACEIT since 2015 270 matches tracked 124 matches in 30 days
ELO ▲ 811
3,936
30-day peak: 4,156
Rank EU ▼ 38 places
#172
El Salvador #1 in El Salvador
30 days · prev. #134 · best #134
Last updated:

How does Norwi- play?

Rating 1.14 (from 261 matches) K/R 0.80 ADR 87.4 from 270 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 261 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 27% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 14%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (185 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so clearly below the average (55%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 52%−3 pp · Ø 55% better than 27%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 16%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 80%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 29%
AWP share of kills 8%−6 pp · Ø 14% better than 53%
K/D 1.17+0.05 · Ø 1.12 better than 52%
Pistol kills per match 2.9
Knife kills 4 in 270 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so slightly below the average (14.6%).

2K rounds 14.1%−0.5 pp · Ø 14.6% better than 33%
3K rounds 5.2%+0.6 pp · Ø 4.6% better than 66%
MVPs per match 2.5−0.1 · Ø 2.6 better than 36%
4Ks and aces 41x 4K, 8 aces in 185 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (3.9).

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 5.7+1.8 · Ø 3.9 better than 90%
Enemies flashed per round 0.25−0.10 · Ø 0.35 better than 20%
Deaths per round 68%−2 pp · Ø 70% better than 62%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +61
= Stayed the same
K/R at 0.81, Rating at 1.14, ADR at 88.3, Headshots at 50%, Win rate at 59%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: June 2026 with 0.84. Last 3 months: 0.81 (at the start 0.79). Just above the average (0.79).

Patterns

From the last 270 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −189 ELO
46 matches · 52% win rate
On Saturdays −58 ELO, win rate 42%

Norwi- loses the most ELO on Nuke: −189 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 44 · Cache
  3. Longest win streak: 10 wins in a row · Cache
  4. Highest rating in a match: 2.35 · Nuke

Maps in detail

from the last 270 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
59% better than 57%
0.81 right on the average
86.6 right on the average
1.15 better than 55%
53% of 442 duels better than 36%
35% of 63 situations better than 35%
Nuke46
52% better than 39%
0.83 better than 77%
89.2 better than 78%
1.19 better than 81%
54% of 226 duels better than 57%
42% of 24 situations better than 55%
Ancient42
57% better than 44%
0.77 better than 37%
86.5 better than 53%
1.08 better than 37%
52% of 172 duels better than 34%
30% of 23 situations better than 26%
Anubis23
70% better than 85%
0.84 better than 70%
88.8 better than 64%
1.20 better than 72%
56% of 105 duels better than 59%
27% of 15 situations better than 21%
Cache21
67% -
0.73 -
86.0 -
1.06-
47% of 97 duels -
56% of 9 situations -
Inferno17
59% better than 64%
0.81 better than 76%
90.5 better than 89%
1.12 better than 70%
50% of 78 duels better than 35%
38% of 8 situations better than 54%

Compared with players on the same level who have at least 15 matches on the map.

How Norwi- plays

Across 270 matches Norwi- averages K/R 0.80 and ADR 87.4; the rating across the 261 rated matches is 1.14. Biggest strength: Utility damage per round at 5.7, better than 90% of level 10 · 3,500+ ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 16% of level 10 · 3,500+ ELO players. Averages 17.3 kills per match with 50% headshots. The strongest map is Anubis with a 70% win rate in 23 matches. In 136 of 261 matches the rating was 1.10 or higher (52%), in 69 it was below 0.90. In 185 matches with detailed stats: 41 4Ks and 8 aces. Best month by rating: June 2026 at 1.21. Norwi- loses the most ELO on Nuke (−189 ELO, win rate 52%). Things go best on Mirage (+337 ELO, win rate 59%). Improved over the last three months: ELO +61. Unchanged in recent months: K/R at 0.81, Rating at 1.14, ADR at 88.3, Headshots at 50%, Win rate at 59%. Last 30 days: 124 matches, win rate 61%, net ELO +423.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.