Nordicc

USA
On FACEIT since 2019 96 matches tracked 75 matches in 30 days
Last updated:

How does Nordicc play?

Rating 1.06 K/R 0.74 ADR 79.0 from 96 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 96 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 26% normal 0.90 to 1.09 24% weak 0.75 to 0.89 17% very weak below 0.75 15%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 50%+1 pp · Ø 49% better than 56%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 2.7
Zeus kills1 in 96 matches
Knife kills 1 in 96 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 10x 4K, 0 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 35%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Nordicc is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 78 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Patterns

From the last 96 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Highest rating in a match: 2.32 · Anubis

Maps in detail

from the last 96 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
50% better than 44%
0.72 better than 41%
75.8 better than 24%
1.03 right on the average
55% of 87 duels better than 71%
33% of 18 situations better than 39%
Mirage21
43% better than 20%
0.73 right on the average
76.6 better than 30%
1.02 right on the average
56% of 78 duels better than 79%
39% of 18 situations better than 52%
Anubis19
53% right on the average
0.77 better than 66%
81.2 better than 54%
1.11 better than 77%
58% of 80 duels better than 85%
30% of 10 situations better than 32%
Ancient14
29% -
0.82 -
83.3 -
1.14-
54% of 76 duels -
27% of 15 situations -
Inferno8
75% -
0.63 -
71.5 -
0.99-
30% of 27 duels -
25% of 4 situations -
Cache5
60% -
0.72 -
83.0 -
1.05-
79% of 14 duels -
50% of 2 situations -
Nuke5
40% -
0.84 -
92.6 -
1.09-
50% of 22 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nordicc plays

Across 96 matches Nordicc averages K/R 0.74, ADR 79.0 and a rating of 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 88% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Anubis with a 53% win rate in 19 matches. In 43 of 96 matches the rating was 1.10 or higher (45%), in 30 it was below 0.90. In 78 matches with detailed stats: 10 4Ks and 0 aces. Things go best on Dust 2 (+26 ELO, win rate 50%). Match no. 1 of the day goes best: 58% win rate, +26 ELO. Last 30 days: 75 matches, win rate 45%, net ELO +21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.