Noobaht

Turkey
160 matches tracked
Last updated:

How does Noobaht play?

Rating 1.09 (from 152 matches) K/R 0.76 ADR 81.0 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 152 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 24% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average.
AWPer
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (120 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 67%
Opening duels won 57%+6 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 32%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 75%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 83%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so slightly above the average (1.03).

Headshot rate 43%−4 pp · Ø 47% better than 34%
AWP share of kills 25%+14 pp · Ø 11% better than 93%
K/D 1.10+0.07 · Ø 1.03 better than 87%
Pistol kills per match 2.2
Knife kills 2 in 160 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 80%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 3 aces in 120 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 20%
Enemies flashed per round 0.13−0.14 · Ø 0.27 better than 15%
Deaths per round 69%−3 pp · Ø 72% better than 89%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +3 pp, Win rate +12 pp, ELO +162
= Stayed the same
K/R at 0.76, Rating at 1.09, ADR at 81.2
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.74).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −4 ELO
26 matches · 46% win rate
In match 1 of the day +29 ELO
31 matches · 45% win rate
Between 18:00 and 24:00 +26 ELO, win rate 46%
On Thursdays ±0 ELO, win rate 34%

Noobaht loses the most ELO in match 3 of the day: −4 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.37 · Dust 2
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
59% better than 78%
0.81 better than 90%
88.4 better than 90%
1.17 better than 93%
62% of 223 duels better than 96%
35% of 48 situations better than 41%
Ancient40
48% better than 46%
0.77 better than 74%
80.2 better than 55%
1.07 better than 80%
53% of 150 duels better than 70%
38% of 32 situations right on the average
Inferno23
52% better than 52%
0.74 better than 67%
74.8 better than 31%
1.09 better than 82%
54% of 91 duels better than 71%
21% of 14 situations better than 15%
Anubis17
65% better than 90%
0.70 better than 46%
76.5 better than 38%
1.01 better than 60%
60% of 65 duels better than 93%
33% of 9 situations better than 41%
Mirage15
13% better than 1%
0.65 better than 17%
73.2 better than 19%
0.93-
38% of 45 duels better than 5%
40% of 5 situations better than 56%
Cache13
54% -
0.72 -
76.9 -
1.09-
57% of 46 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Noobaht plays

Across 160 matches Noobaht averages K/R 0.76 and ADR 81.0; the rating across the 152 rated matches is 1.09. Biggest strength: Opening duels won at 57%, better than 95% of level 7 players. Most room to improve: Utility damage per round at 2.9, better than only 20% of level 7 players. Averages 16.6 kills per match with 43% headshots. The strongest map is Anubis with a 65% win rate in 17 matches. In 74 of 152 matches the rating was 1.10 or higher (49%), in 50 it was below 0.90. In 120 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: August 2026 at 1.12. Noobaht loses the most ELO in match 3 of the day (−4 ELO, win rate 46%). Things go best on Dust 2 (+61 ELO, win rate 59%). From match no. 5 of the day on, things go best: 56% win rate, +57 ELO. Improved over the last three months: Headshots +3 pp, Win rate +12 pp, ELO +162. Unchanged in recent months: K/R at 0.76, Rating at 1.09, ADR at 81.2. Last 30 days: 5 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.