NonAmEeEeR

Russia
On FACEIT since 2015 407 matches tracked 145 matches in 30 days
ELO ▼ 117
3,558
30-day peak: 3,853
Rank EU ▼ 270 places
#867
Russia #245 in Russia
30 days · prev. #597 · best #597
Last updated:
Next update possible in 43m 7s

How does NonAmEeEeR play?

Rating 1.19 (from 33 matches) K/R 0.78 ADR 84.5 from 407 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 443 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (256 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so well below the average (55%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 49%−6 pp · Ø 55% better than 9%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 67%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so slightly below the average (1.12).

Headshot rate 56%+3 pp · Ø 53% better than 58%
AWP share of kills 2%−12 pp · Ø 14% better than 14%
K/D 1.06−0.06 · Ø 1.12 better than 19%
Pistol kills per match 3.7
Knife kills 10 in 443 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly below the average (2.6).

2K rounds 14.1%−0.5 pp · Ø 14.6% better than 33%
3K rounds 5.1%+0.5 pp · Ø 4.6% better than 62%
MVPs per match 2.4−0.2 · Ø 2.6 better than 25%
4Ks and aces 56x 4K, 7 aces in 256 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so well above the average (70%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 4.0+0.1 · Ø 3.9 better than 52%
Enemies flashed per round 0.36+0.01 · Ø 0.35 better than 56%
Deaths per round 74%+4 pp · Ø 70% better than 7%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +29 pp
= Stayed the same
K/R at 0.79, ADR at 84.8, Win rate at 52%
▼ Got worse
ELO −240

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.79 (at the start 0.76). Right on the average (0.79).

Patterns

From the last 443 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −227 ELO
130 matches · 53% win rate
In match 3 of the day −179 ELO
52 matches · 46% win rate
Between 12:00 and 18:00 −227 ELO, win rate 46%

NonAmEeEeR loses the most ELO on Dust 2: −227 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.29 · Cache
  2. Most kills in a match: 44 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 443 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage184
51% better than 22%
0.77 better than 31%
83.4 better than 32%
1.06 better than 26%
52% of 894 duels better than 29%
39% of 84 situations right on the average
Dust 2130
53% better than 30%
0.78 better than 40%
84.2 better than 41%
1.09 better than 36%
48% of 670 duels better than 16%
36% of 42 situations better than 40%
Ancient77
49% better than 20%
0.79 better than 44%
87.5 better than 58%
1.06 better than 31%
51% of 436 duels better than 29%
41% of 41 situations better than 53%
Cache24
67% -
0.85 -
89.7 -
1.20-
58% of 110 duels -
37% of 19 situations -
Inferno24
54% better than 49%
0.79 better than 70%
86.7 better than 73%
1.08 better than 58%
45% of 135 duels better than 17%
22% of 9 situations better than 16%

Compared with players on the same level who have at least 15 matches on the map.

How NonAmEeEeR plays

Across 407 matches NonAmEeEeR averages K/R 0.78 and ADR 84.5; the rating across the 33 rated matches is 1.19. Most room to improve: Deaths per round at 74%, better than only 7% of level 10 · 3,500+ ELO players. Averages 16.7 kills per match with 56% headshots. The strongest map is Cache with a 67% win rate in 24 matches. In 196 of 443 matches the rating was 1.10 or higher (44%), in 146 it was below 0.90. In 256 matches with detailed stats: 56 4Ks and 7 aces. Best month by rating: October 2026 at 1.19. NonAmEeEeR loses the most ELO on Dust 2 (−227 ELO, win rate 53%). Things go best on Mirage (+194 ELO, win rate 51%). Match no. 4 of the day goes best: 57% win rate, +244 ELO. Improved over the last three months: Headshots +29 pp. Got weaker: ELO −240. Unchanged in recent months: K/R at 0.79, ADR at 84.8, Win rate at 52%. Last 30 days: 145 matches, win rate 49%, net ELO +91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.