Nolv1n

Norway
On FACEIT since 2015 149 matches tracked 59 matches in 30 days
ELO ▲ 366
3,253
30-day peak: 3,299
Rank EU ▼ 332 places
#2,861
Norway #19 in Norway
30 days · prev. #2,529 · best #2,529
Last updated:

How does Nolv1n play?

Rating 1.11 (from 108 matches) K/R 0.79 ADR 83.0 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 108 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 18% good 1.10 to 1.29 30% normal 0.90 to 1.09 19% weak 0.75 to 0.89 14% very weak below 0.75 14%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (82 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 19%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so slightly above the average (1.07).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 21%+9 pp · Ø 12% better than 82%
K/D 1.16+0.09 · Ø 1.07 better than 73%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.6%).

2K rounds 14.8%+1.2 pp · Ø 13.6% better than 72%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 68%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 15x 4K, 2 aces in 82 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (3.8).

Utility hit rate 31%−3 pp · Ø 34% better than 29%
Utility damage per round 2.9−0.9 · Ø 3.8 better than 20%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 68%−2 pp · Ø 70% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.79, Rating at 1.11, ADR at 83.6, Headshots at 51%, ELO at 3,201
▼ Got worse
Win rate −5 pp

Sep to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.81
AprMayJunJulAugSepOct

Best month: April 2026 with 0.82. Last 3 months: 0.79 (at the start 0.80). Slightly above the average (0.75).

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −107 ELO
34 matches · 53% win rate
Between 12:00 and 18:00 −31 ELO, win rate 47%
On Thursdays −206 ELO, win rate 47%

Nolv1n loses the most ELO on Ancient: −107 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Nuke
  2. Most kills in a match: 36 · Mirage
  3. Longest win streak: 9 wins in a row · Dust 2

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
56% better than 55%
0.77 better than 53%
82.2 better than 49%
1.04 better than 40%
59% of 118 duels better than 84%
39% of 18 situations right on the average
Ancient34
53% better than 41%
0.83 better than 80%
85.6 better than 67%
1.22 better than 89%
60% of 86 duels better than 87%
45% of 11 situations better than 70%
Nuke23
65% better than 71%
0.85 better than 82%
89.6 better than 79%
1.20 better than 82%
57% of 56 duels better than 68%
25% of 8 situations better than 17%
Dust 217
59% better than 66%
0.75 better than 44%
76.6 better than 22%
1.01-
58% of 40 duels better than 78%
0% of 3 situations better than 1%
Cache14
64% -
0.82 -
83.1 -
1.16-
53% of 66 duels -
20% of 5 situations -
Anubis12
67% -
0.71 -
76.3 -
1.04-
37% of 43 duels -
0% of 2 situations -
Inferno8
50% -
0.73 -
80.3 -
1.01-
58% of 26 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nolv1n plays

Across 149 matches Nolv1n averages K/R 0.79 and ADR 83.0; the rating across the 108 rated matches is 1.11. Biggest strength: Opening duels won at 57%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Anubis with a 67% win rate in 12 matches. In 57 of 108 matches the rating was 1.10 or higher (53%), in 30 it was below 0.90. In 82 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.14. Nolv1n loses the most ELO on Ancient (−107 ELO, win rate 53%). Things go best from match 5 of the day (+72 ELO, win rate 82%). From match no. 5 of the day on, things go best: 82% win rate, +72 ELO. Got weaker: Win rate −5 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 83.6, Headshots at 51%, ELO at 3,201. Last 30 days: 59 matches, win rate 61%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.