Noli-_-
How does Noli-_- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (184 matches).
Compared with 2,219 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average45% of 1v1s won and so clearly above the average (40%).
Weapons and aim
Average1.11 K/D and so slightly above the average (1.03).
Impact
Strength2.7 MVPs per match and so well above the average (2.4).
Utility and deaths
AverageDied in 75% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.90. Last 3 months: 0.83 (at the start 0.88). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.22. Last 3 months: 1.13 (at the start 1.20). Clearly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 92.5. Last 3 months: 87.8 (at the start 91.5). Clearly above the average (80.9).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 51% (at the start 50%). Just above the average (50%).
Matches won (win rate)
Best month: August 2026 with 59%. Last 3 months: 53% (at the start 41%). Clearly above the average (50%).
Best month: September 2026 with 2,509. Last 3 months: 2,347 (at the start 1,604).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 50%.
Patterns
From the last 206 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Noli-_- loses the most ELO on Ancient: −88 ELO, 42% win rate
Records and milestones
from recorded matches- Most kills in a match: 48 · Nuke
- Highest rating in a match: 2.17 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
Maps in detail
from the last 206 matchesCompared with players on the same level who have at least 15 matches on the map.
How Noli-_- plays
Across 206 matches Noli-_- averages K/R 0.83 and ADR 88.2; the rating across the 205 rated matches is 1.14. Biggest strength: Damage per round (ADR) at 88.2, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.2 kills per match with 51% headshots. The strongest map is Nuke with a 60% win rate in 15 matches. In 102 of 205 matches the rating was 1.10 or higher (50%), in 64 it was below 0.90. In 184 matches with detailed stats: 55 4Ks and 5 aces. Best month by rating: June 2026 at 1.22. Noli-_- loses the most ELO on Ancient (−88 ELO, win rate 42%). Things go best on Dust 2 (+31 ELO, win rate 58%). From match no. 5 of the day on, things go best: 57% win rate, −30 ELO. Improved over the last three months: Win rate +12 pp, ELO +743. Got weaker: K/R −0.05, Rating −0.07. Unchanged in recent months: ADR at 87.8, Headshots at 51%. Last 30 days: 88 matches, win rate 48%, net ELO −106.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.