Noksiel

Poland
On FACEIT since 2023 311 matches tracked 90 matches in 30 days
Last updated:

How does Noksiel play?

Rating 0.98 K/R 0.72 ADR 78.5 from 311 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 311 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so just below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.97−0.02 · Ø 0.99 better than 38%
Pistol kills per match 2.2
Knife kills 7 in 311 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 13.4%+0.3 pp · Ø 13.1% better than 57%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 43x 4K, 5 aces in 252 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.27).

Utility hit rate 38%+2 pp · Ø 36% better than 73%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.39+0.12 · Ø 0.27 better than 81%
Deaths per round 74%+1 pp · Ø 73% better than 31%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +4 pp
= Stayed the same
K/R at 0.71, Rating at 0.98, ADR at 78.6, ELO at 1,569
▼ Got worse
Win rate −13 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.71 (at the start 0.72). Just below the average (0.72).

Patterns

From the last 311 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −153 ELO
47 matches · 40% win rate
In match 2 of the day −67 ELO
54 matches · 43% win rate
Between 0:00 and 6:00 −56 ELO, win rate 27%
On Tuesdays +98 ELO, win rate 38%

Noksiel loses the most ELO on Dust 2: −153 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Most kills in a match: 41 · Ancient
  3. Highest rating in a match: 2.54 · Ancient

Maps in detail

from the last 311 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient80
68% better than 95%
0.79 better than 77%
88.1 better than 83%
1.08 better than 75%
56% of 410 duels better than 81%
34% of 41 situations better than 41%
Mirage80
45% better than 30%
0.71 better than 42%
76.4 better than 32%
0.98 better than 40%
46% of 368 duels better than 25%
36% of 58 situations better than 44%
Dust 247
40% better than 17%
0.67 better than 23%
73.5 better than 19%
0.91 better than 18%
46% of 189 duels better than 28%
36% of 39 situations better than 41%
Anubis46
48% better than 45%
0.69 better than 31%
77.5 better than 36%
0.94 better than 24%
46% of 202 duels better than 24%
30% of 27 situations better than 29%
Nuke29
48% better than 34%
0.78 better than 63%
82.8 better than 55%
1.08 better than 61%
49% of 126 duels better than 32%
39% of 23 situations better than 51%
Inferno15
33% better than 7%
0.59 better than 5%
65.0 better than 3%
0.80 better than 2%
42% of 62 duels better than 12%
30% of 10 situations better than 31%
Cache14
14% -
0.54 -
62.3 -
0.71-
45% of 64 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Noksiel plays

Across 311 matches Noksiel averages K/R 0.72, ADR 78.5 and a rating of 0.98. Biggest strength: Utility damage per round at 5.1, better than 75% of level 8 players. Most room to improve: 3K rounds at 3.2%, better than only 19% of level 8 players. Averages 16.1 kills per match with 47% headshots. The strongest map is Ancient with a 68% win rate in 80 matches. In 108 of 311 matches the rating was 1.10 or higher (35%), in 143 it was below 0.90. In 252 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. Noksiel loses the most ELO on Dust 2 (−153 ELO, win rate 40%). Things go best on Ancient (+172 ELO, win rate 68%). Match no. 4 of the day goes best: 54% win rate, +23 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −13 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 78.6, ELO at 1,569. Last 30 days: 90 matches, win rate 50%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.