NoCilent

Poland
184 matches tracked 39 matches in 30 days
Last updated:

How does NoCilent play?

Rating 1.00 (from 163 matches) K/R 0.74 ADR 79.8 from 184 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 163 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 20%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 75%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so just below the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 10%−1 pp · Ø 11% better than 52%
K/D 0.97−0.03 · Ø 1.00 better than 34%
Pistol kills per match 2.2
Knife kills 7 in 184 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.9%).

2K rounds 13.5%+0.4 pp · Ø 13.1% better than 56%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 88%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 16x 4K, 3 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 31%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, Rating +0.06, ADR +5.5, ELO +448
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −11 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.71). Slightly above the average (0.72).

Patterns

From the last 184 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
44 matches · 43% win rate
In match 3 of the day +71 ELO
32 matches · 41% win rate
On Saturdays −14 ELO, win rate 43%

NoCilent loses the most ELO on Dust 2: −26 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 46 · Dust 2
  3. Highest rating in a match: 1.89 · Mirage

Maps in detail

from the last 184 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
60% better than 81%
0.77 better than 69%
84.2 better than 71%
1.03 better than 57%
54% of 257 duels better than 70%
29% of 24 situations better than 24%
Dust 244
43% better than 24%
0.71 better than 40%
75.2 better than 25%
0.97 better than 32%
49% of 190 duels better than 41%
33% of 15 situations better than 38%
Ancient32
38% better than 10%
0.71 better than 36%
79.8 better than 44%
1.00 better than 46%
44% of 125 duels better than 14%
31% of 26 situations better than 35%
Anubis19
53% better than 57%
0.81 better than 86%
85.0 better than 74%
1.13 better than 88%
56% of 77 duels better than 78%
29% of 7 situations better than 28%
Nuke16
38% better than 8%
0.72 better than 32%
74.3 better than 16%
0.98-
41% of 86 duels better than 4%
29% of 7 situations better than 20%
Cache7
43% -
0.60 -
71.3 -
0.81-
44% of 45 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NoCilent plays

Across 184 matches NoCilent averages K/R 0.74 and ADR 79.8; the rating across the 163 rated matches is 1.00. Biggest strength: 3K rounds at 5.1%, better than 88% of level 9 players. Most room to improve: Deaths per round at 75%, better than only 19% of level 9 players. Averages 16.9 kills per match with 49% headshots. The strongest map is Mirage with a 60% win rate in 63 matches. In 63 of 163 matches the rating was 1.10 or higher (39%), in 64 it was below 0.90. In 113 matches with detailed stats: 16 4Ks and 3 aces. Best month by rating: August 2026 at 1.13. NoCilent loses the most ELO on Dust 2 (−26 ELO, win rate 43%). Things go best on Ancient (+61 ELO, win rate 38%). Match no. 2 of the day goes best: 53% win rate, −87 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +5.5, ELO +448. Got weaker: Win rate −11 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 39 matches, win rate 41%, net ELO +4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.