NoBoddy1

Russia
On FACEIT since 2019 155 matches tracked 49 matches in 30 days
ELO ▼ 230
2,337
30-day peak: 2,567
Rank EU
#89,000
Russia #23,421 in Russia
Last updated:

How does NoBoddy1 play?

Rating 1.02 (from 105 matches) K/R 0.74 ADR 77.7 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 41%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 105 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 4.9
Knife kills 2 in 155 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.5% of rounds and so clearly below the average (4.1%).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 25%
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 22%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 21x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 21%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +3 pp, ELO +133
= Stayed the same
Rating at 1.01, ADR at 76.4
▼ Got worse
K/R −0.04, Win rate −8 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.79. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −36 ELO
37 matches · 51% win rate
On Wednesdays ±0 ELO, win rate 36%

NoBoddy1 loses the most ELO on Dust 2: −36 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 2.03 · Nuke
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
53% better than 55%
0.78 better than 66%
80.9 better than 49%
1.06 better than 58%
58% of 136 duels better than 84%
34% of 35 situations better than 38%
Dust 237
51% better than 48%
0.74 right on the average
77.9 better than 32%
1.00 better than 35%
55% of 76 duels better than 67%
44% of 16 situations better than 69%
Inferno15
53% right on the average
0.74 better than 42%
79.2 better than 33%
0.99-
51% of 43 duels better than 34%
50% of 2 situations better than 79%
Nuke14
29% -
0.71 -
74.7 -
1.03-
55% of 47 duels -
0% of 7 situations -
Anubis13
31% -
0.73 -
73.1 -
1.03-
45% of 47 duels -
46% of 13 situations -
Ancient12
25% -
0.67 -
70.1 -
0.89-
38% of 32 duels -
0% of 2 situations -
Cache6
50% -
0.64 -
73.9 -
1.03-
67% of 9 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NoBoddy1 plays

Across 155 matches NoBoddy1 averages K/R 0.74 and ADR 77.7; the rating across the 105 rated matches is 1.02. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 8%, better than only 15% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 57% headshots. The strongest map is Mirage with a 53% win rate in 58 matches. In 41 of 105 matches the rating was 1.10 or higher (39%), in 40 it was below 0.90. In 84 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.14. NoBoddy1 loses the most ELO on Dust 2 (−36 ELO, win rate 51%). Things go best on Mirage (+3 ELO, win rate 53%). Improved over the last three months: Headshots +3 pp, ELO +133. Got weaker: K/R −0.04, Win rate −8 pp. Unchanged in recent months: Rating at 1.01, ADR at 76.4. Last 30 days: 49 matches, win rate 39%, net ELO −44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.