Nml_
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average55% headshots and so well above the average (47%).
Impact
AverageExactly 2 kills in 13.5% of rounds and so just above the average (13.4%).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (36%).
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: September 2026 with 0.76.
Rating, 1.00 is an average match
Best month: September 2026 with 1.04.
Damage per round (ADR)
Best month: September 2026 with 82.2.
Share of headshot kills
Best month: August 2026 with 58%.
Matches won (win rate)
Best month: September 2026 with 54%.
Best month: September 2026 with 1,440.
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 172 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Nml_ loses the most ELO on Ancient: −87 ELO, 33% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Most kills in a match: 37 · Dust 2
- Highest rating in a match: 2.43 · Dust 2
Maps in detail
from the last 172 matchesCompared with players on the same level who have at least 15 matches on the map.
How Nml_ plays
Across 172 matches Nml_ averages K/R 0.74, ADR 80.4 and a rating of 0.99. Biggest strength: Headshot rate at 55%, better than 91% of level 7 players. Most room to improve: Deaths per round at 75%, better than only 24% of level 7 players. Averages 16.3 kills per match with 55% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 56 of 172 matches the rating was 1.10 or higher (33%), in 76 it was below 0.90. In 172 matches with detailed stats: 26 4Ks and 4 aces. Best month by rating: September 2026 at 1.04. Nml_ loses the most ELO on Ancient (−87 ELO, win rate 33%). Things go best in match 3 of the day (+56 ELO, win rate 68%). Match no. 3 of the day goes best: 68% win rate, +56 ELO. Last 30 days: 82 matches, win rate 55%, net ELO −79.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.