Nixoryn

Malta
313 matches tracked 189 matches in 30 days
Last updated:

How does Nixoryn play?

Rating 1.01 K/R 0.71 ADR 76.3 from 313 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 313 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. More first kills per match than the level 9 average.
AWPerClutcherEntry
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 66%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 75%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (48%).

Headshot rate 35%−13 pp · Ø 48% better than 2%
AWP share of kills 33%+22 pp · Ø 11% better than 98%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 2.1
Knife kills 10 in 313 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 35%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 49x 4K, 7 aces in 313 matches

Utility and deaths

Average
Nades, flashes and deaths

3.1 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 25%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
Whether Nixoryn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 313 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 313 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −95 ELO
45 matches · 44% win rate
On Anubis −88 ELO
70 matches · 46% win rate
On Saturdays −52 ELO, win rate 43%

Nixoryn loses the most ELO on Inferno: −95 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Inferno
  2. Highest rating in a match: 2.28 · Inferno
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 313 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 275
55% better than 66%
0.71 better than 40%
76.8 better than 34%
1.02 right on the average
54% of 321 duels better than 69%
50% of 52 situations better than 81%
Anubis70
46% better than 33%
0.76 better than 65%
81.1 better than 55%
1.04 better than 56%
56% of 381 duels better than 78%
35% of 46 situations better than 43%
Inferno45
44% better than 21%
0.74 better than 54%
77.9 better than 35%
1.05 better than 56%
52% of 216 duels better than 46%
45% of 22 situations better than 65%
Mirage30
47% better than 36%
0.76 better than 64%
77.8 better than 37%
1.06 better than 66%
51% of 151 duels right on the average
33% of 18 situations better than 37%
Ancient29
52% better than 54%
0.71 better than 36%
73.3 better than 13%
0.98 better than 38%
54% of 127 duels better than 70%
33% of 15 situations better than 40%
Nuke29
45% better than 19%
0.74 better than 39%
77.5 better than 26%
1.06 right on the average
45% of 118 duels better than 13%
56% of 18 situations better than 84%
Cache21
57% -
0.62 -
68.2 -
0.93-
56% of 50 duels -
29% of 7 situations -
Aim_map_faceit3
0% -
0.35 -
56.3 -
0.58-
35% of 60 duels -
35% of 60 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nixoryn plays

Across 313 matches Nixoryn averages K/R 0.71, ADR 76.3 and a rating of 1.01. Biggest strength: Rounds with first kill at 12%, better than 76% of level 9 players. Most room to improve: Headshot rate at 35%, better than only 2% of level 9 players. Averages 15.8 kills per match with 35% headshots. The strongest map is Cache with a 57% win rate in 21 matches. In 115 of 313 matches the rating was 1.10 or higher (37%), in 121 it was below 0.90. In 313 matches with detailed stats: 49 4Ks and 7 aces. Nixoryn loses the most ELO on Inferno (−95 ELO, win rate 44%). Things go best on Dust 2 (+201 ELO, win rate 55%). Match no. 3 of the day goes best: 55% win rate, −56 ELO. Last 30 days: 189 matches, win rate 49%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.