NixoNwOw-
How does NixoNwOw- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).
Compared with 1,880 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average39% headshots and so well below the average (49%).
Impact
Strength2.8 MVPs per match and so well above the average (2.3).
Utility and deaths
Strength41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.86. Last 3 months: 0.83 (at the start 0.79). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.23. Last 3 months: 1.18 (at the start 1.09). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 87.3. Last 3 months: 86.4 (at the start 82.6). Clearly above the average (80.7).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months: 39% (at the start 40%). Well below the average (49%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 55% (at the start 58%). Well above the average (49%).
Best month: October 2026 with 2,035. Last 3 months: 2,035 (at the start 1,918).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 130 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Cache
- Most kills in a match: 42 · Dust 2
- Highest rating in a match: 2.29 · Dust 2
Maps in detail
from the last 130 matchesCompared with players on the same level who have at least 15 matches on the map.
How NixoNwOw- plays
Across 130 matches NixoNwOw- averages K/R 0.82, ADR 85.5 and a rating of 1.16. Biggest strength: K/D at 1.20, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 39%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 18.5 kills per match with 39% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 67 of 130 matches the rating was 1.10 or higher (52%), in 32 it was below 0.90. In 89 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: September 2026 at 1.23. Things go best on Nuke (+37 ELO, win rate 67%). Improved over the last three months: K/R +0.04, Rating +0.09, ELO +117. Got weaker: Win rate −3 pp. Unchanged in recent months: ADR at 86.4, Headshots at 39%. Last 30 days: 27 matches, win rate 48%, net ELO −9.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.