NissimM

Israel
186 matches tracked 47 matches in 30 days
Last updated:

How does NissimM play?

Rating 1.02 K/R 0.73 ADR 81.3 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 186 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 15% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so right on the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 20%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 81%
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 2.3
Knife kills 5 in 186 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 56%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 12x 4K, 2 aces in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.28).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 62%
Enemies flashed per round 0.16−0.12 · Ø 0.28 better than 18%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +3 pp, ELO +514
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, Rating −0.10, ADR −9.9, Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.72 (at the start 0.80). Just below the average (0.73).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −29 ELO
21 matches · 52% win rate
In match 2 of the day −16 ELO
32 matches · 38% win rate
On Sundays −34 ELO, win rate 45%

NissimM loses the most ELO on Cache: −29 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Mirage
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 36 · Cache

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
54% better than 62%
0.72 right on the average
82.4 better than 65%
1.02 better than 56%
53% of 230 duels better than 65%
32% of 34 situations better than 35%
Mirage54
61% better than 84%
0.78 better than 76%
83.5 better than 70%
1.10 better than 80%
53% of 213 duels better than 66%
52% of 33 situations better than 84%
Cache21
52% -
0.73 -
81.8 -
1.01-
44% of 112 duels -
50% of 8 situations -
Inferno19
53% right on the average
0.72 better than 42%
78.6 better than 39%
0.99 better than 35%
52% of 75 duels right on the average
0% of 8 situations better than 1%
Ancient18
28% better than 2%
0.74 better than 54%
79.1 better than 42%
0.97 better than 32%
41% of 78 duels better than 6%
33% of 12 situations better than 38%
Nuke11
27% -
0.56 -
68.7 -
0.73-
37% of 38 duels -
33% of 3 situations -
Anubis3
0% -
0.75 -
81.1 -
1.04-
50% of 14 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NissimM plays

Across 186 matches NissimM averages K/R 0.73, ADR 81.3 and a rating of 1.02. Biggest strength: Headshot rate at 54%, better than 81% of level 9 players. Averages 15.7 kills per match with 54% headshots. The strongest map is Mirage with a 61% win rate in 54 matches. In 68 of 186 matches the rating was 1.10 or higher (37%), in 64 it was below 0.90. In 146 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. NissimM loses the most ELO on Cache (−29 ELO, win rate 52%). Things go best on Mirage (+90 ELO, win rate 61%). Match no. 3 of the day goes best: 57% win rate, +70 ELO. Improved over the last three months: Win rate +3 pp, ELO +514. Got weaker: K/R −0.08, Rating −0.10, ADR −9.9, Headshots −2 pp. Last 30 days: 47 matches, win rate 43%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.