Nilor777

Poland
On FACEIT since 2015 209 matches tracked 89 matches in 30 days
ELO ▲ 300
2,956
30-day peak: 2,956
Rank EU ▼ 94 places
#9,755
Poland #498 in Poland
30 days · prev. #9,661 · best #9,661
Last updated:

How does Nilor777 play?

Rating 1.16 K/R 0.83 ADR 89.9 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 209 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 33% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 8% very weak below 0.75 14%
Player type
Deals serious damage
More damage per round than the level 10 · 2,750-2,999 ELO average.
Damage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 34%−7 pp · Ø 41% better than 25%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 37%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (52%).

Headshot rate 44%−8 pp · Ø 52% better than 12%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 2.7
Knife kills 1 in 209 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 81%
3K rounds 5.1%+0.8 pp · Ø 4.3% better than 79%
MVPs per match 2.8+0.4 · Ø 2.4 better than 85%
4Ks and aces 28x 4K, 2 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 71%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 33%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +3 pp, ELO +389
= Stayed the same
Win rate at 57%
▼ Got worse
K/R −0.08, Rating −0.10, ADR −7.4

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: July 2026 with 0.89. Last 3 months: 0.81 (at the start 0.89). Clearly above the average (0.75).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −32 ELO
72 matches · 57% win rate
On Thursdays +2 ELO, win rate 40%

Nilor777 loses the most ELO on Mirage: −32 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.13 · Ancient
  2. Most kills in a match: 52 · Dust 2
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
57% better than 66%
0.83 better than 81%
90.7 better than 86%
1.14 better than 76%
53% of 343 duels better than 55%
24% of 42 situations better than 11%
Dust 247
60% better than 74%
0.86 better than 89%
93.0 better than 91%
1.20 better than 86%
57% of 246 duels better than 75%
53% of 30 situations better than 85%
Ancient31
52% better than 43%
0.84 better than 84%
90.7 better than 85%
1.17 better than 83%
54% of 157 duels better than 61%
21% of 19 situations better than 12%
Anubis24
63% better than 79%
0.81 better than 76%
84.9 better than 66%
1.17 better than 82%
58% of 73 duels better than 79%
67% of 18 situations better than 96%
Nuke17
59% better than 57%
0.86 better than 83%
90.4 better than 81%
1.19 better than 79%
52% of 75 duels better than 44%
17% of 12 situations better than 8%
Cache13
46% -
0.76 -
79.4 -
0.98-
51% of 59 duels -
33% of 6 situations -
Inferno5
80% -
0.85 -
89.5 -
1.21-
71% of 24 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nilor777 plays

Across 209 matches Nilor777 averages K/R 0.83, ADR 89.9 and a rating of 1.16. Biggest strength: Damage per round (ADR) at 89.9, better than 87% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 44%, better than only 12% of level 10 · 2,750-2,999 ELO players. Averages 18.4 kills per match with 44% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 110 of 209 matches the rating was 1.10 or higher (53%), in 47 it was below 0.90. In 148 matches with detailed stats: 28 4Ks and 2 aces. Best month by rating: July 2026 at 1.23. Nilor777 loses the most ELO on Mirage (−32 ELO, win rate 57%). Things go best on Dust 2 (+146 ELO, win rate 60%). Match no. 3 of the day goes best: 64% win rate, +53 ELO. Improved over the last three months: Headshots +3 pp, ELO +389. Got weaker: K/R −0.08, Rating −0.10, ADR −7.4. Unchanged in recent months: Win rate at 57%. Last 30 days: 89 matches, win rate 56%, net ELO +68.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.