Nicide

Israel
110 matches tracked 13 matches in 30 days
Last updated:

How does Nicide play?

Rating 1.00 K/R 0.70 ADR 74.7 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 16% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 32%
Opening duels won 49%−2 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 67%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 4%−6 pp · Ø 10% better than 25%
K/D 1.01−0.02 · Ø 1.03 better than 55%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 13.3%0.0 pp · Ø 13.3% right on the average
3K rounds 3.5%−0.6 pp · Ø 4.1% better than 31%
MVPs per match 2.0−0.3 · Ø 2.3 better than 22%
4Ks and aces 12x 4K, 0 aces in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 71%
Utility damage per round 3.6−0.7 · Ø 4.3 better than 37%
Enemies flashed per round 0.280.00 · Ø 0.28 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 8 average
Whether Nicide is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches from the last 3 months and 2 before.

Kills per round (K/R)

0.70
JulAugSepOct

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 28 · Anubis
  2. Highest rating in a match: 1.97 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
59% better than 80%
0.67 better than 23%
72.5 better than 15%
0.95 better than 28%
45% of 141 duels better than 20%
40% of 20 situations better than 57%
Dust 234
53% better than 62%
0.74 better than 59%
77.2 better than 35%
1.04 better than 62%
55% of 139 duels better than 75%
42% of 24 situations better than 61%
Ancient12
33% -
0.68 -
74.2 -
0.99-
45% of 47 duels -
33% of 3 situations -
Inferno10
40% -
0.65 -
72.0 -
0.91-
39% of 36 duels -
67% of 3 situations -
Anubis9
56% -
0.71 -
73.5 -
0.99-
61% of 31 duels -
33% of 9 situations -
Cache7
57% -
0.80 -
78.0 -
1.11-
41% of 27 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nicide plays

Across 110 matches Nicide averages K/R 0.70, ADR 74.7 and a rating of 1.00. Biggest strength: Deaths per round at just 70% (lower is better), better than 80% of level 8 players. Most room to improve: Damage per round (ADR) at 74.7, better than only 19% of level 8 players. Averages 15.1 kills per match with 48% headshots. The strongest map is Mirage with a 59% win rate in 37 matches. In 38 of 110 matches the rating was 1.10 or higher (35%), in 42 it was below 0.90. In 98 matches with detailed stats: 12 4Ks and 0 aces. Things go best on Mirage (+21 ELO, win rate 59%). Match no. 2 of the day goes best: 58% win rate, −75 ELO. Last 30 days: 13 matches, win rate 62%, net ELO +69.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.