Nice_tryllez

Kosovo
On FACEIT since 2021 222 matches tracked 33 matches in 30 days
ELO ▲ 163
2,051
30-day peak: 2,051
Rank EU
#208,936
Kosovo #1,938 in Kosovo
Last updated:

How does Nice_tryllez play?

Rating 0.97 K/R 0.73 ADR 82.4 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 222 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 14% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
EntryMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (201 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (49%).

Headshot rate 61%+12 pp · Ø 49% better than 97%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.92−0.10 · Ø 1.02 better than 14%
Pistol kills per match 3.1
Knife kills 16 in 222 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 47x 4K, 9 aces in 201 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 79%+7 pp · Ø 72% better than 1%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +23 pp
= Stayed the same
K/R at 0.72, ADR at 82.2, Headshots at 61%
▼ Got worse
Rating −0.06

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: October 2026 with 0.77. Last 3 months: 0.72 (at the start 0.75). Just below the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −153 ELO
51 matches · 41% win rate
On Anubis −30 ELO
29 matches · 41% win rate
Between 12:00 and 18:00 −27 ELO, win rate 39%
On Fridays −25 ELO, win rate 25%

Nice_tryllez loses the most ELO on Dust 2: −153 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Most kills in a match: 32 · Anubis
  3. Highest rating in a match: 2.04 · Ancient

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
39% better than 12%
0.67 better than 20%
76.3 better than 29%
0.89 better than 11%
43% of 432 duels better than 11%
35% of 23 situations better than 41%
Dust 251
41% better than 16%
0.71 better than 36%
80.0 better than 45%
0.94 better than 19%
44% of 325 duels better than 15%
37% of 19 situations better than 49%
Ancient43
53% better than 54%
0.82 better than 82%
92.1 better than 92%
1.09 better than 70%
50% of 331 duels better than 43%
37% of 19 situations better than 48%
Anubis29
41% better than 18%
0.67 better than 18%
78.2 better than 34%
0.87 better than 5%
46% of 221 duels better than 20%
36% of 11 situations better than 46%
Inferno19
63% better than 83%
0.80 better than 78%
86.8 better than 74%
1.07 better than 64%
50% of 165 duels better than 39%
40% of 5 situations better than 58%
Nuke12
50% -
0.79 -
92.0 -
1.08-
49% of 90 duels -
100% of 1 situations -
Cache9
44% -
0.71 -
76.2 -
0.98-
51% of 65 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nice_tryllez plays

Across 222 matches Nice_tryllez averages K/R 0.73, ADR 82.4 and a rating of 0.97. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 79%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 61% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 71 of 222 matches the rating was 1.10 or higher (32%), in 103 it was below 0.90. In 201 matches with detailed stats: 47 4Ks and 9 aces. Best month by rating: October 2026 at 1.05. Nice_tryllez loses the most ELO on Dust 2 (−153 ELO, win rate 41%). Things go best on Ancient (+34 ELO, win rate 53%). Match no. 3 of the day goes best: 54% win rate. Improved over the last three months: Win rate +23 pp. Got weaker: Rating −0.06. Unchanged in recent months: K/R at 0.72, ADR at 82.2, Headshots at 61%. Last 30 days: 33 matches, win rate 48%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.