NiPeX

North Macedonia
On FACEIT since 2021 256 matches tracked 58 matches in 30 days
ELO ▼ 255
2,025
30-day peak: 2,280
Rank EU
#225,921
North Macedonia #718 in North Macedonia
Last updated:

How does NiPeX play?

Rating 1.02 (from 206 matches) K/R 0.73 ADR 82.0 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 206 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (199 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 65%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 1.00−0.03 · Ø 1.03 better than 39%
Pistol kills per match 2.7
Knife kills 3 in 256 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so just above the average (13.4%).

2K rounds 13.7%+0.3 pp · Ø 13.4% better than 57%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 32x 4K, 2 aces in 199 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 73%+1 pp · Ø 72% better than 34%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.04, Headshots +2 pp, Win rate +4 pp, ELO +333
= Stayed the same
Rating at 1.02, ADR at 82.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.74 (at the start 0.70). Right on the average (0.74).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −106 ELO
28 matches · 54% win rate
On Dust 2 −38 ELO
50 matches · 42% win rate
On Thursdays −1 ELO, win rate 36%

NiPeX loses the most ELO on Ancient: −106 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Highest rating in a match: 2.44 · Mirage
  3. Most kills in a match: 48 · Mirage

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
58% better than 76%
0.75 better than 56%
83.2 better than 64%
1.06 better than 63%
54% of 308 duels better than 67%
49% of 41 situations better than 79%
Dust 250
42% better than 19%
0.64 better than 10%
75.5 better than 22%
0.87 better than 6%
53% of 145 duels better than 60%
32% of 22 situations better than 33%
Anubis42
50% right on the average
0.74 right on the average
82.9 better than 64%
1.02 better than 48%
53% of 139 duels better than 60%
52% of 21 situations better than 85%
Ancient28
54% better than 57%
0.76 better than 58%
83.2 better than 61%
1.08 better than 68%
47% of 123 duels better than 26%
38% of 21 situations better than 54%
Nuke19
37% better than 7%
0.83 better than 79%
90.1 better than 82%
1.06 right on the average
55% of 99 duels better than 61%
40% of 10 situations right on the average
Inferno15
33% better than 6%
0.73 better than 39%
84.0 better than 60%
1.13-
43% of 53 duels better than 8%
40% of 10 situations right on the average
Cache9
33% -
0.72 -
82.5 -
1.03-
50% of 52 duels -
0% of 2 situations -
Vertigo3
67% -
0.77 -
80.1 -
1.07-
13% of 8 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NiPeX plays

Across 256 matches NiPeX averages K/R 0.73 and ADR 82.0; the rating across the 206 rated matches is 1.02. Biggest strength: Utility damage per round at 5.1, better than 75% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Mirage with a 58% win rate in 89 matches. In 81 of 206 matches the rating was 1.10 or higher (39%), in 82 it was below 0.90. In 199 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. NiPeX loses the most ELO on Ancient (−106 ELO, win rate 54%). Things go best on Anubis (+53 ELO, win rate 50%). Improved over the last three months: K/R +0.04, Headshots +2 pp, Win rate +4 pp, ELO +333. Unchanged in recent months: Rating at 1.02, ADR at 82.5. Last 30 days: 58 matches, win rate 47%, net ELO −203.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.