NeyZett

Russia
141 matches tracked 69 matches in 30 days
Last updated:

How does NeyZett play?

Rating 0.99 (from 121 matches) K/R 0.74 ADR 79.0 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 121 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average.
AWPerMulti-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 60%
Clutch 1v2 won 27%+7 pp · Ø 20% better than 83%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (48%).

Headshot rate 44%−4 pp · Ø 48% better than 26%
AWP share of kills 27%+16 pp · Ø 11% better than 94%
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 3.0
Knife kills 1 in 141 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so slightly below the average (2.2).

2K rounds 13.1%0.0 pp · Ø 13.1% right on the average
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 27x 4K, 3 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 2.3−1.9 · Ø 4.2 better than 8%
Enemies flashed per round 0.35+0.07 · Ø 0.28 better than 72%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +5 pp
= Stayed the same
ADR at 79.0, Headshots at 44%
▼ Got worse
K/R −0.05

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just above the average (0.72).

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −33 ELO
41 matches · 63% win rate
On Ancient −26 ELO
23 matches · 48% win rate
Between 6:00 and 12:00 +9 ELO, win rate 43%
On Wednesdays +46 ELO, win rate 40%

NeyZett loses the most ELO on Dust 2: −33 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 41 · Mirage

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
55% better than 64%
0.72 better than 44%
76.8 better than 31%
0.98 better than 38%
53% of 129 duels better than 65%
43% of 14 situations better than 65%
Dust 241
63% better than 87%
0.78 better than 73%
84.0 better than 70%
1.01 better than 48%
54% of 158 duels better than 69%
46% of 13 situations better than 74%
Anubis28
43% better than 23%
0.74 right on the average
78.0 better than 36%
1.04 better than 56%
50% of 102 duels better than 44%
35% of 20 situations better than 43%
Ancient23
48% better than 42%
0.72 better than 42%
78.1 better than 34%
0.94 better than 24%
48% of 75 duels better than 34%
57% of 7 situations better than 90%
Inferno4
50% -
0.69 -
72.8 -
1.00-
50% of 16 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NeyZett plays

Across 141 matches NeyZett averages K/R 0.74 and ADR 79.0; the rating across the 121 rated matches is 0.99. Most room to improve: Utility damage per round at 2.3, better than only 8% of level 9 players. Averages 16.2 kills per match with 44% headshots. The strongest map is Dust 2 with a 63% win rate in 41 matches. In 41 of 121 matches the rating was 1.10 or higher (34%), in 52 it was below 0.90. In 121 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: August 2026 at 1.04. NeyZett loses the most ELO on Dust 2 (−33 ELO, win rate 63%). Things go best on Mirage (+23 ELO, win rate 55%). From match no. 5 of the day on, things go best: 61% win rate, −4 ELO. Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.05. Unchanged in recent months: ADR at 79.0, Headshots at 44%. Last 30 days: 69 matches, win rate 58%, net ELO +12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.