NewerOnLy

Sweden
On FACEIT since 2017 251 matches tracked 61 matches in 30 days
ELO ▲ 36
2,424
30-day peak: 2,453
Rank EU
#67,785
Sweden #1,895 in Sweden
Last updated:

How does NewerOnLy play?

Rating 0.92 (from 231 matches) K/R 0.67 ADR 72.9 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 7%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 231 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 46%−5 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.91−0.12 · Ø 1.03 better than 8%
Pistol kills per match 2.5
Knife kills 7 in 251 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 15%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 12%
MVPs per match 2.2−0.1 · Ø 2.3 better than 33%
4Ks and aces 22x 4K, 2 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 83%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 15%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +6 pp, ELO +440
= Stayed the same
Rating at 0.92, ADR at 72.3
▼ Got worse
K/R −0.04, Headshots −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.71. Last 3 months: 0.66 (at the start 0.70). Clearly below the average (0.74).

Patterns

From the last 251 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −51 ELO
57 matches · 58% win rate
On Anubis −42 ELO
73 matches · 41% win rate
On Fridays −48 ELO, win rate 39%

NewerOnLy loses the most ELO on Nuke: −51 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 1.87 · Inferno
  3. Most kills in a match: 35 · Anubis

Maps in detail

from the last 251 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno83
70% better than 92%
0.68 better than 17%
74.6 better than 14%
0.95 better than 14%
48% of 288 duels better than 23%
55% of 38 situations better than 87%
Anubis73
41% better than 14%
0.63 better than 4%
70.3 better than 3%
0.87 better than 4%
44% of 277 duels better than 11%
40% of 42 situations better than 58%
Nuke57
58% better than 58%
0.69 better than 20%
73.7 better than 15%
0.95 better than 17%
44% of 210 duels better than 11%
47% of 36 situations better than 65%
Ancient19
47% better than 32%
0.67 better than 15%
72.6 better than 9%
0.92 better than 14%
47% of 73 duels better than 25%
40% of 15 situations better than 57%
Dust 27
14% -
0.65 -
66.6 -
0.88-
54% of 28 duels -
67% of 3 situations -
Cache5
40% -
0.62 -
69.9 -
0.72-
41% of 17 duels -
-
Overpass5
60% -
0.78 -
83.9 -
0.57-
50% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How NewerOnLy plays

Across 251 matches NewerOnLy averages K/R 0.67 and ADR 72.9; the rating across the 231 rated matches is 0.92. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.92, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 50% headshots. The strongest map is Inferno with a 70% win rate in 83 matches. In 65 of 231 matches the rating was 1.10 or higher (28%), in 109 it was below 0.90. In 188 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: August 2026 at 0.93. NewerOnLy loses the most ELO on Nuke (−51 ELO, win rate 58%). Things go best on Inferno (+103 ELO, win rate 70%). From match no. 5 of the day on, things go best: 63% win rate, −30 ELO. Improved over the last three months: Win rate +6 pp, ELO +440. Got weaker: K/R −0.04, Headshots −6 pp. Unchanged in recent months: Rating at 0.92, ADR at 72.3. Last 30 days: 61 matches, win rate 52%, net ELO −103.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.