NemAzz

Mongolia
124 matches tracked
ELO
1,737
Peak across the last 124 matches: 1,737
Rank SEA ▼ 4,518 places
#12,054
30 days · prev. #7,536 · best #7,536
Last updated:

How does NemAzz play?

Rating 0.98 (from 93 matches) K/R 0.72 ADR 79.6 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 93 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 11% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 29%
Player type
Goes in first and opens the round
More first kills per match than the level 9 average.
Entry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Weakness
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 19%−1 pp · Ø 20% better than 37%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.00).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 22%+11 pp · Ø 11% better than 89%
K/D 0.94−0.06 · Ø 1.00 better than 24%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.1%).

2K rounds 11.9%−1.2 pp · Ø 13.1% better than 17%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 51%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 6x 4K, 1 ace in 52 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 4%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 22%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 39%
Deaths per round 77%+5 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +254
= Stayed the same
K/R at 0.73, ADR at 80.6
▼ Got worse
Rating −0.06, Headshots −3 pp, Win rate −11 pp

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.72). Just above the average (0.72).

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −29 ELO
25 matches · 68% win rate
Between 12:00 and 18:00 −57 ELO, win rate 46%
On Mondays −25 ELO, win rate 41%

NemAzz loses the most ELO on Dust 2: −29 ELO, 68% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.16 · Anubis
  2. Most kills in a match: 52 · Mirage
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
42% better than 20%
0.73 right on the average
81.7 better than 58%
0.95 better than 27%
48% of 203 duels better than 35%
33% of 12 situations better than 37%
Dust 225
68% better than 94%
0.73 right on the average
78.3 better than 42%
1.05 better than 63%
60% of 99 duels better than 91%
14% of 7 situations better than 4%
Ancient22
36% better than 8%
0.71 better than 36%
79.2 better than 40%
1.00 better than 46%
45% of 114 duels better than 18%
67% of 6 situations better than 97%
Anubis14
86% -
0.78 -
79.2 -
1.08-
57% of 90 duels -
50% of 4 situations -
Inferno10
50% -
0.66 -
75.9 -
0.77-
42% of 33 duels -
0% of 1 situations -
Cache4
25% -
0.65 -
76.8 -
0.91-
39% of 33 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NemAzz plays

Across 124 matches NemAzz averages K/R 0.72 and ADR 79.6; the rating across the 93 rated matches is 0.98. Biggest strength: Rounds with first kill at 13%, better than 85% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 9 players. Averages 16.4 kills per match with 50% headshots. The strongest map is Anubis with a 86% win rate in 14 matches. In 25 of 93 matches the rating was 1.10 or higher (27%), in 40 it was below 0.90. In 52 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 1.09. NemAzz loses the most ELO on Dust 2 (−29 ELO, win rate 68%). Things go best in match 1 of the day (+51 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +51 ELO. Improved over the last three months: ELO +254. Got weaker: Rating −0.06, Headshots −3 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.73, ADR at 80.6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.