NellyJ

United Kingdom
145 matches tracked
Last updated:

How does NellyJ play?

Rating 1.30 (from 4 matches) K/R 0.74 ADR 81.7 from 145 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.30
Player type
Hits the head
Higher headshot rate than the level 10 average.
Headshots
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1.0 pp better than 44%
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive
Clutch 1v1 won 41%+2 pp better than 64%
Clutch 1v2 won 19%−2 pp better than 33%
Clutch kills per match 1.5−0.1 better than 40%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 62%+11 pp better than 96%
AWP share of kills 8%−3 pp better than 46%
K/D 1.05+0.02 better than 55%
Pistol kills per match 3.1
Knife kills 2 in 145 matches

Impact

Average
Damage and big rounds
Rounds with 2K 14.3%+1.0 pp better than 71%
Rounds with 3K 4.3%+0.2 pp better than 59%
MVPs per match 2.2−0.1 better than 36%
4Ks and aces 16x 4K, 2 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 4.5+0.4 better than 64%
Enemies flashed per round 0.27−0.03 better than 44%
Rounds with a death 70%−1.0 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06
= Stayed the same
ADR at 82.9
▼ Got worse
Headshots −3 pp, Win rate −17 pp, ELO −323

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.81
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months: 0.76 (at the start 0.70).

Patterns

From the last 145 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −172 ELO
37 matches · 43% wins
In match 3 of the day −145 ELO
23 matches · 39% wins
On Dust 2 −60 ELO
25 matches · 72% wins

NellyJ loses the most ELO on Ancient: −172 ELO, 43% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 1.43 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 145 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient37
43% better than 18%
0.78 better than 68%
86.0 better than 73%
-
54% of 149 duels better than 66%
59% of 27 situations better than 93%
Anubis26
46% better than 25%
0.63 better than 6%
73.3 better than 12%
-
55% of 104 duels better than 70%
42% of 19 situations better than 59%
Dust 225
72% better than 97%
0.85 better than 89%
93.2 better than 92%
1.43–
56% of 120 duels better than 75%
27% of 15 situations better than 20%
Nuke21
67% better than 85%
0.73 better than 31%
79.2 better than 34%
1.32–
50% of 84 duels better than 32%
33% of 9 situations better than 37%
Cache13
54% –
0.71 –
82.5 –
1.19–
59% of 46 duels –
38% of 13 situations –
Mirage12
33% –
0.63 –
68.5 –
-
36% of 39 duels –
45% of 11 situations –
Inferno10
70% –
0.83 –
82.8 –
-
57% of 30 duels –
0% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How NellyJ plays

Across 145 matches NellyJ averages K/R 0.74 and ADR 81.7; the rating across the 4 rated matches is 1.30. Biggest strength: Headshot rate at 62%. That is better than 96% of players on level 10. On average 15.7 kills per match, 62% of them headshots. The strongest map is Dust 2 with a 72% win rate in 25 matches. In 94 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.30. NellyJ loses the most ELO on Ancient (−172 ELO, win rate 43%). Things go best on Nuke (+60 ELO, win rate 67%). Improved over the last three months: K/R +0.06. Got weaker: Headshots −3 pp, Win rate −17 pp, ELO −323. Unchanged in recent months: ADR at 82.9. Last 30 days: 4 matches, win rate 75%, ELO balance ±0.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.