NellyJ
How does NellyJ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 10 averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.76 (at the start 0.70).
Rating, 1.00 is an average match
Best month: September 2026 with 1.30.
Damage per round (ADR)
Best month: September 2026 with 89.1. Last 3 months: 82.9 (at the start 79.3).
Share of headshot kills
Best month: September 2026 with 67%. Last 3 months: 61% (at the start 64%).
Matches won (win rate)
Best month: September 2026 with 75%. Last 3 months: 48% (at the start 65%).
Best month: August 2026 with 3,104. Last 3 months: 2,735 (at the start 3,058).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 145 matches, each row based on 20+ matches.Where does the ELO go?
NellyJ loses the most ELO on Ancient: −172 ELO, 43% wins
Records and milestones
from recorded matches- Most kills in a match: 33 · Dust 2
- Highest rating in a match: 1.43 · Dust 2
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 145 matchesCompared with players on the same level who have at least 15 matches on the map.
How NellyJ plays
Across 145 matches NellyJ averages K/R 0.74 and ADR 81.7; the rating across the 4 rated matches is 1.30. Biggest strength: Headshot rate at 62%. That is better than 96% of players on level 10. On average 15.7 kills per match, 62% of them headshots. The strongest map is Dust 2 with a 72% win rate in 25 matches. In 94 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.30. NellyJ loses the most ELO on Ancient (−172 ELO, win rate 43%). Things go best on Nuke (+60 ELO, win rate 67%). Improved over the last three months: K/R +0.06. Got weaker: Headshots −3 pp, Win rate −17 pp, ELO −323. Unchanged in recent months: ADR at 82.9. Last 30 days: 4 matches, win rate 75%, ELO balance ±0.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.