Nek0_4to

Russia
On FACEIT since 2021 76 matches tracked 55 matches in 30 days
ELO ▲ 246
2,042
30-day peak: 2,042
Rank EU
#214,894
Russia #59,852 in Russia
Last updated:

How does Nek0_4to play?

Rating 1.11 K/R 0.79 ADR 82.9 from 76 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 76 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 9% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 29%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 34%+23 pp · Ø 11% better than 98%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 2.9
Knife kills 2 in 76 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.3%).

2K rounds 15.8%+2.5 pp · Ø 13.3% better than 93%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 16x 4K, 1 ace in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 25%−10 pp · Ø 35% better than 2%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 6%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Nek0_4to is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 76 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Patterns

From the last 76 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −33 ELO
21 matches · 48% win rate

Nek0_4to loses the most ELO on Dust 2: −33 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.98 · Dust 2
  2. Longest win streak: 4 wins in a row · Nuke
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 76 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 221
48% better than 38%
0.80 better than 77%
85.6 better than 72%
1.14 better than 81%
58% of 106 duels better than 84%
28% of 18 situations better than 24%
Mirage19
42% better than 18%
0.70 better than 33%
76.4 better than 29%
0.98 better than 35%
53% of 68 duels better than 64%
55% of 11 situations better than 88%
Anubis12
58% -
0.89 -
89.9 -
1.24-
49% of 51 duels -
33% of 6 situations -
Ancient8
75% -
0.77 -
77.1 -
1.10-
47% of 36 duels -
50% of 8 situations -
Nuke8
63% -
0.85 -
88.3 -
1.20-
59% of 32 duels -
33% of 6 situations -
Inferno5
20% -
0.70 -
70.9 -
0.94-
67% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Nek0_4to plays

Across 76 matches Nek0_4to averages K/R 0.79, ADR 82.9 and a rating of 1.11. Biggest strength: K/D at 1.14, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Anubis with a 58% win rate in 12 matches. In 38 of 76 matches the rating was 1.10 or higher (50%), in 18 it was below 0.90. In 76 matches with detailed stats: 16 4Ks and 1 ace. Nek0_4to loses the most ELO on Dust 2 (−33 ELO, win rate 48%). Last 30 days: 55 matches, win rate 55%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.