Neikuuuu

United Kingdom
183 matches tracked 63 matches in 30 days
ELO ▲ 266
2,099
30-day peak: 2,099
Rank EU
#182,097
United Kingdom #3,372 in United Kingdom
Last updated:

How does Neikuuuu play?

Rating 1.14 K/R 0.83 ADR 88.2 from 183 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 183 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More damage per round than the level 9 average.
Multi-killsDamage
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 34%
Clutch 1v2 won 26%+6 pp · Ø 20% better than 80%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 47%−1 pp · Ø 48% better than 43%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.13+0.13 · Ø 1.00 better than 87%
Pistol kills per match 2.5
Knife kills 6 in 183 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 75%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 90%
MVPs per match 2.7+0.5 · Ø 2.2 better than 90%
4Ks and aces 55x 4K, 7 aces in 183 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.8 utility damage per round and so well above the average (4.2).

Utility hit rate 43%+7 pp · Ø 36% better than 92%
Utility damage per round 8.8+4.6 · Ø 4.2 better than 99%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 73%+1 pp · Ø 72% better than 41%

Progress

One value per month, dashed line is the level 9 average
Whether Neikuuuu is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 183 matches, all from the last 3 months.

Kills per round (K/R)

0.84
SepOct

Patterns

From the last 183 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
30 matches · 53% win rate
In match 2 of the day +28 ELO
26 matches · 38% win rate
On Wednesdays −26 ELO, win rate 42%

Neikuuuu loses the most ELO on Mirage: −28 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Most kills in a match: 33 · Ancient
  3. Highest rating in a match: 2.28 · Inferno

Maps in detail

from the last 183 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno40
58% better than 65%
0.85 better than 87%
91.7 better than 88%
1.18 better than 84%
59% of 149 duels better than 82%
47% of 19 situations better than 69%
Ancient33
52% better than 54%
0.84 better than 90%
90.7 better than 91%
1.15 better than 89%
58% of 158 duels better than 87%
33% of 18 situations better than 40%
Anubis30
43% better than 23%
0.79 better than 80%
87.8 better than 86%
1.07 better than 69%
55% of 141 duels better than 74%
25% of 16 situations better than 22%
Mirage30
53% better than 58%
0.79 better than 77%
85.2 better than 75%
1.12 better than 81%
52% of 132 duels better than 59%
33% of 18 situations better than 37%
Dust 229
52% better than 56%
0.82 better than 87%
82.6 better than 63%
1.15 better than 86%
48% of 111 duels better than 35%
31% of 13 situations better than 32%
Cache16
63% -
0.89 -
88.8 -
1.24-
57% of 92 duels -
45% of 11 situations -
Nuke5
60% -
0.83 -
93.4 -
1.09-
44% of 25 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Neikuuuu plays

Across 183 matches Neikuuuu averages K/R 0.83, ADR 88.2 and a rating of 1.14. Biggest strength: Utility damage per round at 8.8, better than 99% of level 9 players. Averages 18.3 kills per match with 47% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 103 of 183 matches the rating was 1.10 or higher (56%), in 47 it was below 0.90. In 183 matches with detailed stats: 55 4Ks and 7 aces. Neikuuuu loses the most ELO on Mirage (−28 ELO, win rate 53%). Things go best in match 3 of the day (+50 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +50 ELO. Last 30 days: 63 matches, win rate 51%, net ELO −29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.