Negan222

Tajikistan
115 matches tracked
Last updated:

How does Negan222 play?

Rating 1.05 K/R 0.75 ADR 80.5 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 115 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average.
AWPer
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (57 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 54%+3 pp · Ø 51% better than 81%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 25%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 22%+12 pp · Ø 10% better than 89%
K/D 1.06+0.03 · Ø 1.03 better than 74%
Pistol kills per match 2.2
Knife kills 3 in 115 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 61%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 50%
MVPs per match 2.6+0.3 · Ø 2.3 better than 86%
4Ks and aces 13x 4K, 0 aces in 57 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.7+0.4 · Ø 4.3 better than 65%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 64%
Deaths per round 71%−1 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +144
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.06, ADR −4.2, Headshots −5 pp, Win rate −8 pp

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Last 3 months: 0.73 (at the start 0.77). Just below the average (0.74).

Patterns

From the last 115 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −28 ELO
26 matches · 65% win rate
On Dust 2 −23 ELO
37 matches · 62% win rate
Between 18:00 and 24:00 −51 ELO, win rate 50%

Negan222 loses the most ELO on Mirage: −28 ELO, 65% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Inferno
  2. Most kills in a match: 43 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
62% better than 88%
0.73 better than 54%
78.4 better than 42%
1.03 better than 59%
54% of 152 duels better than 70%
30% of 23 situations better than 30%
Mirage26
65% better than 91%
0.75 better than 61%
79.1 better than 47%
1.06 better than 68%
58% of 135 duels better than 87%
35% of 17 situations better than 44%
Ancient19
58% better than 74%
0.74 better than 58%
78.5 better than 41%
1.05 better than 68%
64% of 72 duels better than 97%
55% of 11 situations better than 87%
Anubis14
29% -
0.77 -
85.7 -
1.03-
57% of 65 duels -
31% of 13 situations -
Nuke8
50% -
0.78 -
84.5 -
1.09-
54% of 37 duels -
0% of 5 situations -
Inferno7
57% -
0.87 -
93.2 -
1.23-
58% of 36 duels -
86% of 7 situations -
Cache3
33% -
0.63 -
69.5 -
0.78-
60% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Negan222 plays

Across 115 matches Negan222 averages K/R 0.75, ADR 80.5 and a rating of 1.05. Biggest strength: Opening duels won at 54%, better than 81% of level 8 players. Most room to improve: Clutch 1v1 won at 33%, better than only 25% of level 8 players. Averages 17.4 kills per match with 48% headshots. The strongest map is Mirage with a 65% win rate in 26 matches. In 49 of 115 matches the rating was 1.10 or higher (43%), in 35 it was below 0.90. In 57 matches with detailed stats: 13 4Ks and 0 aces. Negan222 loses the most ELO on Mirage (−28 ELO, win rate 65%). Improved over the last three months: ELO +144. Got weaker: K/R −0.04, Rating −0.06, ADR −4.2, Headshots −5 pp, Win rate −8 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.