NeVeR-__-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (28 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average53% of 1v1s won and so well above the average (39%).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
AverageExactly 2 kills in 15.9% of rounds and so well above the average (13.4%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.14 (at the start 1.01). Well above the average (1.03).
Damage per round (ADR)
Last 3 months: 85.5 (at the start 80.0). Slightly above the average (80.8).
Share of headshot kills
Last 3 months: 48% (at the start 52%). Just below the average (49%).
Matches won (win rate)
Last 3 months: 46% (at the start 51%). Clearly below the average (50%).
Rounds with first kill
1v1 clutches won
Patterns
From the last 69 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NeVeR-__- loses the most ELO in match 1 of the day: ±0 ELO, 33% win rate
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 1.93 · Anubis
- Most kills in a match: 41 · Anubis
Maps in detail
from the last 69 matchesCompared with players on the same level who have at least 15 matches on the map.
How NeVeR-__- plays
Across 69 matches NeVeR-__- averages K/R 0.77, ADR 82.2 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 53%, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 51% headshots. The strongest map is Anubis with a 61% win rate in 18 matches. In 27 of 69 matches the rating was 1.10 or higher (39%), in 23 it was below 0.90. In 28 matches with detailed stats: 9 4Ks and 0 aces. NeVeR-__- loses the most ELO in match 1 of the day (±0 ELO, win rate 33%). Things go best in match 2 of the day (−20 ELO, win rate 65%). Match no. 2 of the day goes best: 65% win rate, −20 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +5.5. Got weaker: Headshots −4 pp, Win rate −5 pp. Last 30 days: 27 matches, win rate 48%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.