NaynNsk

Russia
137 matches tracked 42 matches in 30 days
Last updated:

How does NaynNsk play?

Rating 1.00 K/R 0.75 ADR 86.7 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 137 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 31% weak 0.75 to 0.89 15% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 15%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.96−0.03 · Ø 0.99 better than 34%
Pistol kills per match 2.2
Knife kills 2 in 137 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 37%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 37x 4K, 4 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 46%+10 pp · Ø 36% better than 98%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 92%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 10%
Deaths per round 78%+5 pp · Ø 73% better than 5%

Progress

One value per month, dashed line is the level 8 average
Whether NaynNsk is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +33 ELO
20 matches · 35% win rate
Between 12:00 and 18:00 +28 ELO, win rate 44%
On Wednesdays +19 ELO, win rate 38%

NaynNsk loses the most ELO in match 1 of the day: +33 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Highest rating in a match: 2.32 · Mirage
  3. Most kills in a match: 47 · Mirage

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
57% better than 75%
0.79 better than 79%
89.5 better than 90%
1.05 better than 65%
48% of 252 duels better than 36%
42% of 19 situations better than 61%
Dust 235
57% better than 72%
0.74 better than 57%
86.1 better than 80%
0.99 better than 43%
45% of 179 duels better than 23%
33% of 18 situations better than 34%
Ancient19
47% better than 43%
0.71 better than 37%
83.9 better than 67%
0.94 better than 26%
51% of 132 duels right on the average
33% of 9 situations better than 37%
Anubis19
42% better than 25%
0.78 better than 77%
88.0 better than 87%
1.06 better than 73%
48% of 109 duels better than 34%
44% of 9 situations better than 68%
Inferno7
43% -
0.66 -
77.8 -
0.81-
42% of 31 duels -
17% of 6 situations -
Nuke6
50% -
0.73 -
81.7 -
0.95-
46% of 35 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NaynNsk plays

Across 137 matches NaynNsk averages K/R 0.75, ADR 86.7 and a rating of 1.00. Biggest strength: Utility hit rate at 46%, better than 98% of level 8 players. Most room to improve: Deaths per round at 78%, better than only 5% of level 8 players. Averages 17.4 kills per match with 41% headshots. The strongest map is Dust 2 with a 57% win rate in 35 matches. In 43 of 137 matches the rating was 1.10 or higher (31%), in 51 it was below 0.90. In 137 matches with detailed stats: 37 4Ks and 4 aces. NaynNsk loses the most ELO in match 1 of the day (+33 ELO, win rate 35%). Things go best on Dust 2 (+35 ELO, win rate 57%). Last 30 days: 42 matches, win rate 55%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.