Narkotic-Adw

France
On FACEIT since 2020 139 matches tracked
Last updated:

How does Narkotic-Adw play?

Rating 0.95 K/R 0.70 ADR 83.3 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 139 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 9% normal 0.90 to 1.09 25% weak 0.75 to 0.89 24% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (118 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 86%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 89%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

36% headshots and so well below the average (47%).

Headshot rate 36%−11 pp · Ø 47% better than 4%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.92−0.07 · Ø 0.99 better than 19%
Pistol kills per match 2.2
Zeus kills2 in 139 matches
Knife kills 4 in 139 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.1%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 32%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 41%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 16x 4K, 4 aces in 118 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.27).

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 92%
Enemies flashed per round 0.49+0.22 · Ø 0.27 better than 92%
Deaths per round 76%+3 pp · Ø 73% better than 12%

Progress

One value per month, dashed line is the level 8 average
Whether Narkotic-Adw is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 122 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.64
JulAugSepOct

Best month: July 2026 with 0.82.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −47 ELO
20 matches · 40% win rate
In match 1 of the day +29 ELO
26 matches · 42% win rate
On Mondays ±0 ELO, win rate 43%

Narkotic-Adw loses the most ELO in match 4 of the day: −47 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Most kills in a match: 41 · Dust 2
  3. Highest rating in a match: 2.15 · Nuke

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
53% better than 59%
0.72 better than 48%
84.3 better than 72%
0.98 better than 40%
46% of 204 duels better than 28%
29% of 17 situations better than 23%
Anubis28
46% better than 35%
0.73 better than 55%
84.4 better than 72%
0.97 better than 33%
56% of 155 duels better than 78%
20% of 10 situations better than 11%
Inferno28
54% better than 61%
0.63 better than 12%
81.2 better than 62%
0.85 better than 7%
43% of 176 duels better than 14%
60% of 5 situations better than 90%
Ancient15
60% better than 81%
0.70 better than 31%
80.0 better than 44%
0.95 better than 29%
44% of 88 duels better than 16%
67% of 9 situations better than 97%
Cache12
42% -
0.61 -
74.9 -
0.82-
43% of 61 duels -
44% of 9 situations -
Nuke12
58% -
0.77 -
89.5 -
1.06-
53% of 55 duels -
50% of 2 situations -
Mirage6
33% -
0.85 -
94.7 -
1.15-
33% of 27 duels -
56% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Narkotic-Adw plays

Across 139 matches Narkotic-Adw averages K/R 0.70, ADR 83.3 and a rating of 0.95. Biggest strength: Utility damage per round at 6.6, better than 92% of level 8 players. Most room to improve: Headshot rate at 36%, better than only 4% of level 8 players. Averages 15.7 kills per match with 36% headshots. The strongest map is Ancient with a 60% win rate in 15 matches. In 37 of 139 matches the rating was 1.10 or higher (27%), in 67 it was below 0.90. In 118 matches with detailed stats: 16 4Ks and 4 aces. Best month by rating: July 2026 at 1.12. Narkotic-Adw loses the most ELO in match 4 of the day (−47 ELO, win rate 40%). Things go best in match 3 of the day (+34 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +34 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.