Narigudo

Spain
132 matches tracked 31 matches in 30 days
Last updated:

How does Narigudo play?

Rating 0.97 K/R 0.67 ADR 73.2 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 132 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 11% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 about average weaker than most
Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 50%+1 pp · Ø 49% better than 47%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 38%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.97).

Headshot rate 47%−1 pp · Ø 48% better than 50%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.01+0.04 · Ø 0.97 better than 55%
Pistol kills per match 1.9
Knife kills 2 in 132 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (3.8%).

2K rounds 12.0%−0.8 pp · Ø 12.8% better than 21%
3K rounds 2.7%−1.1 pp · Ø 3.8% better than 8%
MVPs per match 1.8−0.4 · Ø 2.2 better than 9%
4Ks and aces 15x 4K, 1 ace in 132 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 38%+2 pp · Ø 36% better than 69%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 45%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 62%
Deaths per round 67%−6 pp · Ø 73% better than 96%

Progress

One value per month, dashed line is the level 8 average
Whether Narigudo is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 132 matches, all from the last 3 months.

Kills per round (K/R)

0.63
AugSepOct

Best month: August 2026 with 0.77.

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −58 ELO
29 matches · 52% win rate
In match 3 of the day +26 ELO
20 matches · 50% win rate
Between 0:00 and 6:00 −4 ELO, win rate 54%
On Tuesdays −51 ELO, win rate 52%

Narigudo loses the most ELO on Dust 2: −58 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 29 · Anubis
  3. Highest rating in a match: 2.03 · Anubis

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage40
55% better than 66%
0.70 better than 37%
75.8 better than 30%
1.01 right on the average
55% of 94 duels better than 77%
32% of 47 situations better than 33%
Dust 229
52% better than 55%
0.63 better than 9%
68.1 better than 4%
0.91 better than 17%
40% of 84 duels better than 6%
39% of 23 situations better than 54%
Inferno25
68% better than 92%
0.67 better than 30%
74.7 better than 29%
0.99 better than 48%
51% of 59 duels right on the average
43% of 14 situations better than 63%
Anubis23
57% better than 72%
0.69 better than 32%
75.9 better than 31%
0.98 better than 42%
52% of 73 duels better than 60%
40% of 15 situations right on the average
Nuke6
83% -
0.59 -
65.5 -
0.82-
63% of 19 duels -
0% of 1 situations -
Cache5
80% -
0.65 -
65.1 -
0.97-
40% of 10 duels -
0% of 2 situations -
Ancient4
50% -
0.81 -
78.8 -
1.11-
50% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Narigudo plays

Across 132 matches Narigudo averages K/R 0.67, ADR 73.2 and a rating of 0.97. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 14.4 kills per match with 47% headshots. The strongest map is Inferno with a 68% win rate in 25 matches. In 38 of 132 matches the rating was 1.10 or higher (29%), in 59 it was below 0.90. In 132 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: August 2026 at 1.13. Narigudo loses the most ELO on Dust 2 (−58 ELO, win rate 52%). Things go best on Anubis (+53 ELO, win rate 57%). Match no. 2 of the day goes best: 74% win rate. Last 30 days: 31 matches, win rate 52%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.