NaToSaphiX

Denmark
FACEIT verified FACEIT verified On FACEIT since 2013 231 matches tracked 17 matches in 30 days
ELO ▲ 1
3,216
30-day peak: 3,246
Rank EU ▼ 475 places
#3,462
Denmark #133 in Denmark
30 days · prev. #2,987 · best #2,987
Last updated:

How does NaToSaphiX play?

Rating 1.17 (from 182 matches) K/R 0.82 ADR 85.9 from 231 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 182 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-kills
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 60%+8 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%−4 pp · Ø 42% better than 43%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.21+0.16 · Ø 1.05 better than 84%
Pistol kills per match 2.6 from the last 186
Knife kills 1 in 186 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.2%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 66%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 35x 4K, 2 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (3.9).

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 5.5+1.6 · Ø 3.9 better than 89%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.82, Rating at 1.17, ADR at 86.6, Headshots at 47%
▼ Got worse
Win rate −5 pp, ELO −371

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.82 (at the start 0.81). Clearly above the average (0.75).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −210 ELO
30 matches · 37% win rate
In match 4 of the day −143 ELO
20 matches · 35% win rate
Between 18:00 and 24:00 −31 ELO, win rate 47%
On Sundays −76 ELO, win rate 45%

NaToSaphiX loses the most ELO in match 3 of the day: −210 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Highest rating in a match: 2.35 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
55% right on the average
0.83 better than 78%
86.6 better than 71%
1.19 better than 84%
56% of 249 duels better than 70%
43% of 37 situations better than 63%
Dust 235
57% better than 58%
0.84 better than 82%
88.7 better than 79%
1.21 better than 85%
63% of 144 duels better than 92%
48% of 21 situations better than 73%
Ancient30
53% better than 41%
0.79 better than 66%
83.3 better than 55%
1.11 better than 66%
57% of 94 duels better than 75%
33% of 24 situations better than 35%
Anubis24
38% better than 6%
0.81 better than 75%
81.6 right on the average
1.15 better than 77%
60% of 86 duels better than 86%
23% of 13 situations better than 15%
Nuke18
50% better than 26%
0.81 better than 69%
86.0 better than 66%
1.12 better than 61%
54% of 76 duels better than 53%
36% of 11 situations better than 39%
Inferno17
47% better than 9%
0.85 better than 72%
91.0 better than 71%
1.20 better than 68%
53% of 60 duels better than 33%
29% of 7 situations better than 26%
Cache10
70% -
0.88 -
88.8 -
1.23-
70% of 30 duels -
25% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NaToSaphiX plays

Across 231 matches NaToSaphiX averages K/R 0.82 and ADR 85.9; the rating across the 182 rated matches is 1.17. Biggest strength: Opening duels won at 60%, better than 92% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 47%, better than only 19% of level 10 · 3,000-3,499 ELO players. Averages 18.2 kills per match with 47% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 97 of 182 matches the rating was 1.10 or higher (53%), in 46 it was below 0.90. In 124 matches with detailed stats: 35 4Ks and 2 aces. Best month by rating: October 2026 at 1.29. NaToSaphiX loses the most ELO in match 3 of the day (−210 ELO, win rate 37%). Things go best in match 2 of the day (+286 ELO, win rate 62%). Match no. 2 of the day goes best: 62% win rate, +286 ELO. Got weaker: Win rate −5 pp, ELO −371. Unchanged in recent months: K/R at 0.82, Rating at 1.17, ADR at 86.6, Headshots at 47%. Last 30 days: 17 matches, win rate 53%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.