NV1Si0N

Russia
On FACEIT since 2025 124 matches tracked 68 matches in 30 days
ELO ▲ 121
2,288
30-day peak: 2,347
Rank EU
#103,901
Russia #29,179 in Russia
Last updated:

How does NV1Si0N play?

Rating 0.94 K/R 0.70 ADR 80.5 from 124 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 12%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 124 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 23% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 64%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.93−0.10 · Ø 1.03 better than 13%
Pistol kills per match 2.7
Knife kills 4 in 124 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 24%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 12x 4K, 0 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

7.5 utility damage per round and so well above the average (4.2).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 7.5+3.3 · Ø 4.2 better than 98%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether NV1Si0N is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 124 matches, all from the last 3 months.

Kills per round (K/R)

0.67
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 124 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −181 ELO
47 matches · 55% win rate
In match 2 of the day −32 ELO
22 matches · 45% win rate
Between 18:00 and 24:00 −183 ELO, win rate 46%
On Sundays −120 ELO, win rate 42%

NV1Si0N loses the most ELO on Ancient: −181 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Highest rating in a match: 1.68 · Inferno
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 124 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient47
55% better than 60%
0.76 better than 57%
86.3 better than 72%
1.01 better than 42%
51% of 218 duels better than 45%
23% of 30 situations better than 15%
Anubis43
44% better than 24%
0.67 better than 17%
77.2 better than 26%
0.90 better than 11%
52% of 211 duels right on the average
50% of 16 situations better than 75%
Inferno14
50% -
0.65 -
76.3 -
0.91-
51% of 57 duels -
63% of 8 situations -
Nuke13
54% -
0.65 -
75.2 -
0.86-
49% of 82 duels -
57% of 7 situations -
Cache7
57% -
0.72 -
79.9 -
0.98-
68% of 28 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NV1Si0N plays

Across 124 matches NV1Si0N averages K/R 0.70, ADR 80.5 and a rating of 0.94. Biggest strength: Utility damage per round at 7.5, better than 98% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 53% headshots. The strongest map is Ancient with a 55% win rate in 47 matches. In 39 of 124 matches the rating was 1.10 or higher (31%), in 59 it was below 0.90. In 124 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. NV1Si0N loses the most ELO on Ancient (−181 ELO, win rate 55%). Things go best on Anubis (+30 ELO, win rate 44%). From match no. 5 of the day on, things go best: 61% win rate, −91 ELO. Last 30 days: 68 matches, win rate 50%, net ELO −150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.