NT_STARICHOK
How does NT_STARICHOK play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.7 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
Weakness1.6 MVPs per match and so well below the average (2.3).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.71. Last 3 months: 0.69 (at the start 0.67). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.03. Last 3 months: 1.01 (at the start 0.96). Just below the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 78.3. Last 3 months: 75.0 (at the start 74.2). Clearly below the average (80.4).
Share of headshot kills
Best month: October 2026 with 52%. Last 3 months: 44% (at the start 42%). Clearly below the average (49%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 50% (at the start 44%). Just above the average (49%).
Best month: August 2026 with 2,159.
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 47%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NT_STARICHOK loses the most ELO in match 2 of the day: ±0 ELO, 37% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Mirage
- Highest rating in a match: 1.75 · Ancient
- Most kills in a match: 32 · Nuke
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How NT_STARICHOK plays
Across 123 matches NT_STARICHOK averages K/R 0.68 and ADR 74.5; the rating across the 103 rated matches is 0.98. Biggest strength: Deaths per round at just 67% (lower is better), better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 43% headshots. The strongest map is Anubis with a 52% win rate in 25 matches. In 37 of 103 matches the rating was 1.10 or higher (36%), in 41 it was below 0.90. In 46 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 1.03. NT_STARICHOK loses the most ELO in match 2 of the day (±0 ELO, win rate 37%). Things go best on Mirage (+30 ELO, win rate 48%). Match no. 3 of the day goes best: 58% win rate. Improved over the last three months: Rating +0.05, Headshots +2 pp, Win rate +6 pp. Unchanged in recent months: K/R at 0.69, ADR at 75.0. Last 30 days: 18 matches, win rate 50%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.