NO_PRO
Name history of NO_PRO
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average3.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.10 K/D and so slightly above the average (1.03).
Impact
AverageExactly 2 kills in 14.0% of rounds and so slightly above the average (13.4%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.82. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.14. Last 3 months: 1.08 (at the start 1.02). Clearly above the average (1.03).
Damage per round (ADR)
Best month: June 2026 with 88.6. Last 3 months: 79.2 (at the start 79.5). Just below the average (80.5).
Share of headshot kills
Best month: August 2026 with 41%. Last 3 months unchanged at 40%. Well below the average (47%).
Matches won (win rate)
Best month: July 2026 with 47%. Last 3 months: 41% (at the start 46%). Well below the average (53%).
Best month: July 2026 with 1,998. Last 3 months: 1,475 (at the start 1,730).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: September 2026 with 41%.
Patterns
From the last 245 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NO_PRO loses the most ELO on Inferno: −2 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.13 · Dust 2
Maps in detail
from the last 245 matchesCompared with players on the same level who have at least 15 matches on the map.
How NO_PRO plays
Across 245 matches NO_PRO averages K/R 0.74, ADR 79.3 and a rating of 1.06. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 11% of level 7 players. Averages 16.6 kills per match with 40% headshots. The strongest map is Nuke with a 57% win rate in 21 matches. In 99 of 245 matches the rating was 1.10 or higher (40%), in 77 it was below 0.90. In 163 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: June 2026 at 1.14. NO_PRO loses the most ELO on Inferno (−2 ELO, win rate 49%). Things go best in match 2 of the day (+96 ELO, win rate 48%). Match no. 2 of the day goes best: 48% win rate, +96 ELO. Improved over the last three months: Rating +0.06. Got weaker: Win rate −5 pp, ELO −255. Unchanged in recent months: K/R at 0.75, ADR at 79.2, Headshots at 40%. Last 30 days: 54 matches, win rate 43%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.