NITANRACNIER

Mongolia
125 matches tracked 22 matches in 30 days
ELO ▲ 37
3,098
30-day peak: 3,124
Rank SEA ▼ 3 places
#99
Mongolia #29 in Mongolia
30 days · prev. #96 · best #91
Last updated:

How does NITANRACNIER play?

Rating 1.15 (from 81 matches) K/R 0.81 ADR 86.6 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 81 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 32% good 1.10 to 1.29 23% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 11%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (58 matches).

3,000-3,499 ELO

Compared with 6,811 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 58%+6 pp · Ø 52% better than 86%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 43%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.07).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 13%+1 pp · Ø 12% better than 66%
K/D 1.19+0.12 · Ø 1.07 better than 80%
Pistol kills per match 3.1
Knife kills 3 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.6%).

2K rounds 15.2%+1.6 pp · Ø 13.6% better than 79%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.3−0.1 · Ø 2.4 better than 35%
4Ks and aces 13x 4K, 0 aces in 58 matches

Utility and deaths

Average
Nades, flashes and deaths

6.0 utility damage per round and so well above the average (3.8).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 6.0+2.2 · Ø 3.8 better than 93%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 31%
Deaths per round 68%−2 pp · Ø 70% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether NITANRACNIER is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 58 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.73
DecJanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.84.

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −23 ELO
20 matches · 60% win rate
On Mirage −11 ELO
27 matches · 44% win rate
On Dust 2 −5 ELO
29 matches · 66% win rate

NITANRACNIER loses the most ELO on Inferno: −23 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Most kills in a match: 41 · Dust 2
  4. Highest rating in a match: 2.10 · Dust 2

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 229
66% better than 86%
0.87 better than 89%
89.6 better than 81%
1.27 better than 92%
60% of 82 duels better than 85%
44% of 9 situations better than 64%
Mirage27
44% better than 11%
0.82 better than 75%
85.5 better than 65%
1.20 better than 85%
60% of 50 duels better than 87%
44% of 9 situations better than 67%
Inferno20
60% better than 42%
0.75 better than 34%
86.9 better than 58%
1.04 better than 24%
59% of 68 duels better than 63%
17% of 6 situations better than 6%
Nuke20
75% better than 94%
0.74 better than 35%
77.7 better than 25%
1.04 better than 34%
49% of 72 duels better than 25%
43% of 7 situations better than 59%
Ancient19
68% better than 88%
0.90 better than 94%
96.5 better than 95%
1.24-
62% of 68 duels better than 93%
27% of 11 situations better than 22%
Cache8
25% -
0.73 -
79.2 -
1.07-
68% of 22 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NITANRACNIER plays

Across 125 matches NITANRACNIER averages K/R 0.81 and ADR 86.6; the rating across the 81 rated matches is 1.15. Biggest strength: Utility damage per round at 6.0, better than 93% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 55% headshots. The strongest map is Nuke with a 75% win rate in 20 matches. In 47 of 81 matches the rating was 1.10 or higher (58%), in 18 it was below 0.90. In 58 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: June 2026 at 1.26. NITANRACNIER loses the most ELO on Inferno (−23 ELO, win rate 60%). Things go best on Nuke (+19 ELO, win rate 75%). Match no. 2 of the day goes best: 64% win rate, −2 ELO. Last 30 days: 22 matches, win rate 64%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.