NGoloKante

France
268 matches tracked 27 matches in 30 days
ELO ▼ 32
3,190
30-day peak: 3,342
Rank EU ▼ 158 places
#3,848
France #91 in France
30 days · prev. #3,690 · best #3,690
Last updated:

How does NGoloKante play?

Rating 1.09 K/R 0.77 ADR 85.9 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 268 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 17% very weak below 0.75 15%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).

3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

41% of 1v1s won and so just above the average (40%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 59%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.6+0.1 · Ø 1.5 better than 51%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so clearly below the average (53%).

Headshot rate 50%−3 pp · Ø 53% better than 32%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 2.6
Knife kills 5 in 268 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.5%).

2K rounds 15.1%+1.6 pp · Ø 13.5% better than 78%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 36x 4K, 6 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 3.8−0.1 · Ø 3.9 better than 49%
Enemies flashed per round 0.29−0.03 · Ø 0.32 better than 40%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.05, Rating +0.07, Win rate +7 pp
= Stayed the same
ADR at 86.8, ELO at 3,160
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −151 ELO
56 matches · 45% win rate
On Dust 2 −148 ELO
44 matches · 41% win rate
On Saturdays −122 ELO, win rate 41%

NGoloKante loses the most ELO on Ancient: −151 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 2.19 · Mirage
  3. Most kills in a match: 44 · Mirage

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage92
53% better than 42%
0.82 better than 75%
89.5 better than 82%
1.15 better than 76%
56% of 431 duels better than 70%
35% of 63 situations better than 37%
Ancient56
45% better than 19%
0.74 better than 41%
84.0 better than 59%
1.03 better than 40%
51% of 263 duels better than 41%
43% of 35 situations better than 63%
Dust 244
41% better than 9%
0.72 better than 32%
82.1 right on the average
1.04 better than 38%
52% of 186 duels better than 47%
38% of 29 situations better than 45%
Anubis41
51% better than 36%
0.77 better than 57%
86.3 better than 72%
1.10 better than 61%
50% of 211 duels better than 35%
46% of 26 situations better than 69%
Nuke27
59% right on the average
0.78 better than 56%
85.3 better than 64%
1.09 better than 55%
51% of 99 duels better than 37%
56% of 16 situations better than 82%
Cache6
83% -
0.83 -
90.0 -
1.23-
61% of 31 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NGoloKante plays

Across 268 matches NGoloKante averages K/R 0.77, ADR 85.9 and a rating of 1.09. Averages 17.0 kills per match with 50% headshots. The strongest map is Nuke with a 59% win rate in 27 matches. In 129 of 268 matches the rating was 1.10 or higher (48%), in 86 it was below 0.90. In 188 matches with detailed stats: 36 4Ks and 6 aces. Best month by rating: August 2026 at 1.14. NGoloKante loses the most ELO on Ancient (−151 ELO, win rate 45%). Things go best on Anubis (+149 ELO, win rate 51%). Match no. 4 of the day goes best: 62% win rate, +86 ELO. Improved over the last three months: K/R +0.05, Rating +0.07, Win rate +7 pp. Got weaker: Headshots −3 pp. Unchanged in recent months: ADR at 86.8, ELO at 3,160. Last 30 days: 27 matches, win rate 48%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.