NET1_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (34 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average31% of 1v2s won and so well above the average (21%).
Weapons and aim
Average55% headshots and so clearly above the average (51%).
Impact
AverageExactly 2 kills in 12.5% of rounds and so slightly below the average (13.3%).
Utility and deaths
Average2.2 utility damage per round and so well below the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.74. Last 3 months: 0.74 (at the start 0.73). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.08 (at the start 1.03). Clearly above the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 77.0. Last 3 months: 76.2 (at the start 76.3). Slightly below the average (80.0).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 58% (at the start 52%). Well above the average (51%).
Matches won (win rate)
Best month: August 2026 with 71%. Last 3 months: 71% (at the start 49%). Well above the average (49%).
Best month: August 2026 with 2,370. Last 3 months: 2,370 (at the start 1,987).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 32%.
Patterns
From the last 85 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
NET1_ loses the most ELO from match 5 of the day: +28 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Dust 2
- Highest rating in a match: 2.27 · Cache
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 85 matchesCompared with players on the same level who have at least 15 matches on the map.
How NET1_ plays
Across 85 matches NET1_ averages K/R 0.73, ADR 76.3 and a rating of 1.05. Biggest strength: Deaths per round at just 68% (lower is better), better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 55% headshots. The strongest map is Dust 2 with a 75% win rate in 16 matches. In 37 of 85 matches the rating was 1.10 or higher (44%), in 34 it was below 0.90. In 34 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: August 2026 at 1.08. NET1_ loses the most ELO from match 5 of the day (+28 ELO, win rate 50%). Things go best in match 1 of the day (+25 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate, +25 ELO. Improved over the last three months: Rating +0.05, Headshots +6 pp, Win rate +22 pp, ELO +383. Unchanged in recent months: K/R at 0.74, ADR at 76.2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.