NAYZEN1337

Russia
On FACEIT since 2024 136 matches tracked 43 matches in 30 days
ELO ▲ 58
2,225
30-day peak: 2,225
Rank EU
#125,668
Russia #35,618 in Russia
Last updated:

How does NAYZEN1337 play?

Rating 1.11 K/R 0.77 ADR 80.2 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 136 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 18% weak 0.75 to 0.89 14% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.16+0.14 · Ø 1.02 better than 86%
Pistol kills per match 3.1

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.0% of rounds and so well above the average (13.3%).

2K rounds 16.0%+2.7 pp · Ø 13.3% better than 93%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.4+0.1 · Ø 2.3 better than 62%
4Ks and aces 16x 4K, 1 ace in 98 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 39%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 44%
Deaths per round 67%−5 pp · Ø 72% better than 93%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.10, Rating +0.13, ADR +8.7, Win rate +8 pp
= Stayed the same
ELO at 2,192
▼ Got worse
Headshots −6 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.80 (at the start 0.70). Clearly above the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
43 matches · 42% win rate
From match 5 of the day ±0 ELO
21 matches · 43% win rate
On Saturdays ±0 ELO, win rate 45%

NAYZEN1337 loses the most ELO in match 1 of the day: ±0 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.03 · Anubis
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage45
49% better than 40%
0.83 better than 86%
84.6 better than 71%
1.16 better than 87%
61% of 185 duels better than 95%
35% of 46 situations better than 41%
Dust 232
56% better than 66%
0.76 better than 60%
80.0 better than 45%
1.09 better than 69%
63% of 124 duels better than 95%
42% of 24 situations better than 63%
Ancient20
80% better than 99%
0.73 better than 43%
79.4 better than 38%
1.09 better than 70%
59% of 56 duels better than 88%
29% of 17 situations better than 26%
Anubis17
47% better than 32%
0.72 better than 41%
74.3 better than 15%
1.08 better than 67%
58% of 57 duels better than 85%
46% of 13 situations better than 73%
Nuke9
33% -
0.81 -
77.8 -
1.13-
63% of 30 duels -
29% of 7 situations -
Inferno8
38% -
0.78 -
82.1 -
1.13-
67% of 36 duels -
40% of 5 situations -
Cache5
40% -
0.64 -
64.4 -
0.85-
47% of 17 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NAYZEN1337 plays

Across 136 matches NAYZEN1337 averages K/R 0.77, ADR 80.2 and a rating of 1.11. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 17.0 kills per match with 46% headshots. The strongest map is Ancient with a 80% win rate in 20 matches. In 69 of 136 matches the rating was 1.10 or higher (51%), in 42 it was below 0.90. In 98 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: October 2026 at 1.21. NAYZEN1337 loses the most ELO in match 1 of the day (±0 ELO, win rate 42%). Things go best on Ancient (+51 ELO, win rate 80%). Match no. 3 of the day goes best: 78% win rate, +25 ELO. Improved over the last three months: K/R +0.10, Rating +0.13, ADR +8.7, Win rate +8 pp. Got weaker: Headshots −6 pp. Unchanged in recent months: ELO at 2,192. Last 30 days: 43 matches, win rate 49%, net ELO +51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.