NAPOL3ON666

Faroe Islands
On FACEIT since 2018 459 matches tracked 163 matches in 30 days
ELO ▲ 460
3,657
30-day peak: 3,951
Rank EU ▼ 364 places
#579
Faroe Islands #1 in Faroe Islands
30 days · prev. #215 · best #130
Last updated:

How does NAPOL3ON666 play?

Rating 1.23 K/R 0.87 ADR 90.7 from 459 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 80%
Rating distribution from 459 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 31% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average.
Multi-kills
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (405 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 57%+3 pp · Ø 54% better than 68%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 79%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 63%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

1.29 K/D and so clearly above the average (1.11).

Headshot rate 51%−3 pp · Ø 54% better than 33%
AWP share of kills 21%+8 pp · Ø 13% better than 79%
K/D 1.29+0.18 · Ø 1.11 better than 83%
Pistol kills per match 3.5
Knife kills 12 in 459 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 17.0% of rounds and so well above the average (14.1%).

2K rounds 17.0%+2.9 pp · Ø 14.1% better than 92%
3K rounds 5.4%+0.8 pp · Ø 4.6% better than 73%
MVPs per match 2.8+0.3 · Ø 2.5 better than 67%
4Ks and aces 99x 4K, 13 aces in 405 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so clearly below the average (70%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.7−0.2 · Ø 3.9 better than 41%
Enemies flashed per round 0.29−0.05 · Ø 0.34 better than 31%
Deaths per round 67%−3 pp · Ø 70% better than 72%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +507
= Stayed the same
K/R at 0.87, Rating at 1.23, ADR at 90.9, Headshots at 51%, Win rate at 57%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months unchanged at 0.87. Clearly above the average (0.78).

Patterns

From the last 459 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −249 ELO
46 matches · 50% win rate
On Dust 2 −81 ELO
92 matches · 51% win rate
On Saturdays +27 ELO, win rate 49%

NAPOL3ON666 loses the most ELO on Inferno: −249 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.80 · Ancient
  2. Longest win streak: 10 wins in a row · Dust 2
  3. Recorded match no. 250 · Mirage
  4. Most kills in a match: 53 · Dust 2

Maps in detail

from the last 459 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage182
60% better than 62%
0.89 better than 84%
92.8 better than 80%
1.25 better than 82%
59% of 745 duels better than 74%
42% of 92 situations better than 59%
Dust 292
51% better than 25%
0.88 better than 79%
93.0 better than 78%
1.23 better than 75%
55% of 418 duels right on the average
41% of 64 situations better than 54%
Anubis77
60% better than 55%
0.84 better than 68%
87.6 better than 58%
1.21 better than 74%
57% of 290 duels better than 65%
58% of 43 situations better than 88%
Inferno46
50% better than 34%
0.86 better than 84%
86.7 better than 69%
1.25 better than 88%
60% of 190 duels better than 82%
43% of 28 situations better than 61%
Ancient34
71% better than 87%
0.86 better than 77%
90.2 better than 68%
1.24 better than 83%
54% of 151 duels better than 45%
39% of 18 situations better than 46%
Nuke15
33% better than 4%
0.79 better than 64%
84.8 better than 61%
1.12 better than 68%
54% of 69 duels better than 56%
50% of 16 situations better than 72%
Cache13
69% -
0.80 -
86.9 -
1.12-
47% of 66 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NAPOL3ON666 plays

Across 459 matches NAPOL3ON666 averages K/R 0.87, ADR 90.7 and a rating of 1.23. Biggest strength: K/D at 1.29, better than 83% of level 10 · 3,500+ ELO players. Averages 19.0 kills per match with 51% headshots. The strongest map is Ancient with a 71% win rate in 34 matches. In 284 of 459 matches the rating was 1.10 or higher (62%), in 91 it was below 0.90. In 405 matches with detailed stats: 99 4Ks and 13 aces. Best month by rating: September 2026 at 1.29. NAPOL3ON666 loses the most ELO on Inferno (−249 ELO, win rate 50%). Things go best on Ancient (+389 ELO, win rate 71%). Improved over the last three months: ELO +507. Unchanged in recent months: K/R at 0.87, Rating at 1.23, ADR at 90.9, Headshots at 51%, Win rate at 57%. Last 30 days: 163 matches, win rate 60%, net ELO +561.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.