N4xxz

France
On FACEIT since 2014 139 matches tracked 36 matches in 30 days
ELO ▲ 9
2,029
30-day peak: 2,085
Rank EU
#222,805
France #4,140 in France
Last updated:

How does N4xxz play?

Rating 1.02 (from 89 matches) K/R 0.71 ADR 80.1 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 89 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 24% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 28%−10 pp · Ø 38% better than 8%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 91%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 19%+8 pp · Ø 11% better than 83%
K/D 0.97−0.05 · Ø 1.02 better than 29%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.3%).

2K rounds 15.1%+1.8 pp · Ø 13.3% better than 86%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 27%
4Ks and aces 12x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 90%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether N4xxz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 89 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.76
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.76.

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −31 ELO
50 matches · 46% win rate
In match 2 of the day −13 ELO
37 matches · 30% win rate
Between 18:00 and 24:00 −21 ELO, win rate 34%
On Tuesdays +3 ELO, win rate 39%

N4xxz loses the most ELO on Dust 2: −31 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Highest rating in a match: 1.91 · Ancient
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 250
46% better than 30%
0.70 better than 31%
81.0 better than 50%
1.04 better than 53%
57% of 186 duels better than 80%
22% of 36 situations better than 13%
Ancient31
48% better than 40%
0.77 better than 64%
82.8 better than 56%
1.07 better than 65%
58% of 105 duels better than 84%
33% of 12 situations better than 37%
Inferno30
50% better than 38%
0.72 better than 46%
80.6 better than 49%
1.13 better than 77%
55% of 91 duels better than 69%
40% of 10 situations better than 58%
Nuke13
46% -
0.69 -
75.5 -
0.88-
55% of 22 duels -
0% of 3 situations -
Mirage6
17% -
0.54 -
68.9 -
0.56-
40% of 15 duels -
50% of 2 situations -
Anubis4
0% -
0.43 -
61.7 -
0.38-
11% of 9 duels -
0% of 2 situations -
Cache3
67% -
0.78 -
82.9 -
1.06-
67% of 9 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N4xxz plays

Across 139 matches N4xxz averages K/R 0.71 and ADR 80.1; the rating across the 89 rated matches is 1.02. Biggest strength: Utility damage per round at 5.5, better than 82% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.7 kills per match with 51% headshots. The strongest map is Inferno with a 50% win rate in 30 matches. In 37 of 89 matches the rating was 1.10 or higher (42%), in 34 it was below 0.90. In 89 matches with detailed stats: 12 4Ks and 3 aces. Best month by rating: October 2026 at 1.07. N4xxz loses the most ELO on Dust 2 (−31 ELO, win rate 46%). Match no. 3 of the day goes best: 50% win rate, −40 ELO. Last 30 days: 36 matches, win rate 47%, net ELO −7.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.