N3R0-Tata

Ukraine
149 matches tracked 44 matches in 30 days
Last updated:

How does N3R0-Tata play?

Rating 1.01 K/R 0.72 ADR 79.2 from 149 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 53%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 149 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 8 average.
Entry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 56%+6 pp · Ø 50% better than 90%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 67%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 8%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so clearly below the average (47%).

Headshot rate 42%−5 pp · Ø 47% better than 19%
AWP share of kills 10%−1 pp · Ø 11% better than 56%
K/D 1.01+0.02 · Ø 0.99 better than 55%
Pistol kills per match 1.8
Knife kills 3 in 149 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so just below the average (13.1%).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 37%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 41%
MVPs per match 2.3+0.1 · Ø 2.2 better than 59%
4Ks and aces 24x 4K, 4 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 41%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
Whether N3R0-Tata is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 149 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: August 2026 with 0.73.

Patterns

From the last 149 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −35 ELO
46 matches · 61% win rate
On Dust 2 −23 ELO
28 matches · 43% win rate
On Thursdays +47 ELO, win rate 44%

N3R0-Tata loses the most ELO on Mirage: −35 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Highest rating in a match: 2.56 · Ancient
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 149 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
61% better than 84%
0.73 better than 53%
82.3 better than 65%
1.03 better than 58%
59% of 273 duels better than 90%
37% of 38 situations better than 46%
Dust 228
43% better than 25%
0.66 better than 20%
73.8 better than 20%
0.94 better than 26%
51% of 136 duels better than 54%
45% of 20 situations better than 68%
Anubis24
63% better than 87%
0.77 better than 74%
80.2 better than 53%
1.06 better than 73%
61% of 124 duels better than 95%
32% of 22 situations better than 35%
Ancient23
52% better than 59%
0.75 better than 59%
82.5 better than 60%
1.06 better than 69%
55% of 161 duels better than 75%
64% of 14 situations better than 96%
Inferno10
30% -
0.69 -
77.3 -
0.98-
50% of 42 duels -
27% of 11 situations -
Nuke10
60% -
0.77 -
84.0 -
1.02-
50% of 40 duels -
38% of 8 situations -
Cache8
63% -
0.54 -
63.3 -
0.79-
39% of 31 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N3R0-Tata plays

Across 149 matches N3R0-Tata averages K/R 0.72, ADR 79.2 and a rating of 1.01. Biggest strength: Opening duels won at 56%, better than 90% of level 8 players. Most room to improve: Headshot rate at 42%, better than only 19% of level 8 players. Averages 16.2 kills per match with 42% headshots. The strongest map is Anubis with a 63% win rate in 24 matches. In 51 of 149 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 139 matches with detailed stats: 24 4Ks and 4 aces. Best month by rating: August 2026 at 1.02. N3R0-Tata loses the most ELO on Mirage (−35 ELO, win rate 61%). Things go best on Anubis (+55 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, −33 ELO. Last 30 days: 44 matches, win rate 59%, net ELO +6.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.