N1msy

Russia
132 matches tracked
Last updated:

How does N1msy play?

Rating 1.01 (from 82 matches) K/R 0.71 ADR 78.0 from 131 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 82 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
AWPerEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 55%+4 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

27% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 83%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Weakness
Where do the kills come from?

41% headshots and so well below the average (50%).

Headshot rate 41%−9 pp · Ø 50% better than 8%
AWP share of kills 45%+33 pp · Ø 12% better than 99%
K/D 0.94−0.10 · Ø 1.04 better than 14%
Pistol kills per match 2.7
Knife kills 2 in 132 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 51%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 87%
MVPs per match 2.0−0.3 · Ø 2.3 better than 14%
4Ks and aces 9x 4K, 1 ace in 62 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 1.9−2.2 · Ø 4.1 better than 4%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 15%
Deaths per round 75%+3 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
K/R +0.09, ADR +4.4
= Stayed the same
Win rate at 43%
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.78
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.76 (at the start 0.67). Just above the average (0.74).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −51 ELO
43 matches · 37% win rate
From match 5 of the day ±0 ELO
26 matches · 35% win rate
Between 18:00 and 24:00 −25 ELO, win rate 38%
On Wednesdays ±0 ELO, win rate 36%

N1msy loses the most ELO on Mirage: −51 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Highest rating in a match: 1.73 · Mirage
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
47% better than 28%
0.67 better than 17%
74.9 better than 19%
0.96 better than 24%
49% of 168 duels better than 36%
80% of 10 situations better than 99%
Mirage43
37% better than 6%
0.73 better than 43%
79.3 better than 41%
1.03 right on the average
52% of 176 duels better than 53%
33% of 24 situations better than 36%
Ancient20
53% better than 53%
0.66 better than 13%
74.3 better than 14%
0.93-
52% of 67 duels better than 53%
0% of 4 situations better than 1%
Anubis13
62% -
0.78 -
80.5 -
1.16-
59% of 32 duels -
50% of 2 situations -
Nuke5
20% -
0.88 -
94.6 -
1.12-
58% of 19 duels -
100% of 2 situations -
Cache4
25% -
0.74 -
77.5 -
1.08-
45% of 11 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How N1msy plays

Across 131 matches N1msy averages K/R 0.71 and ADR 78.0; the rating across the 82 rated matches is 1.01. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · all ELO ranges players. Most room to improve: Utility damage per round at 1.9, better than only 4% of level 10 · all ELO ranges players. Averages 15.3 kills per match with 41% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 31 of 82 matches the rating was 1.10 or higher (38%), in 33 it was below 0.90. In 62 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: September 2026 at 1.08. N1msy loses the most ELO on Mirage (−51 ELO, win rate 37%). Things go best on Dust 2 (+50 ELO, win rate 47%). Match no. 3 of the day goes best: 55% win rate. Improved over the last three months: K/R +0.09, ADR +4.4. Got weaker: Headshots −5 pp. Unchanged in recent months: Win rate at 43%. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.