N1makota

Russia
On FACEIT since 2019 430 matches tracked 145 matches in 30 days
ELO ▲ 329
3,202
30-day peak: 3,230
Rank EU ▲ 3,351 places
#3,670
Russia #1,017 in Russia
30 days · prev. #7,021 · best #3,176
Last updated:

How does N1makota play?

Rating 1.06 K/R 0.76 ADR 81.3 from 430 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 430 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (367 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%−1 pp · Ø 42% better than 59%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just below the average (53%).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.07+0.02 · Ø 1.05 better than 45%
Pistol kills per match 2.4
Knife kills 3 in 430 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.5%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 59%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 68x 4K, 2 aces in 367 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 24%−10 pp · Ø 34% better than 2%
Utility damage per round 2.7−1.2 · Ø 3.9 better than 15%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 44%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +3 pp, ELO +105
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.09, ADR −5.5, Win rate −13 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.75 (at the start 0.80). Right on the average (0.75).

Patterns

From the last 430 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −22 ELO
50 matches · 54% win rate
On Sundays −81 ELO, win rate 46%

N1makota loses the most ELO on Ancient: −22 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 2.24 · Cache
  3. Longest win streak: 9 wins in a row · Anubis

Maps in detail

from the last 430 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage153
50% better than 29%
0.75 better than 44%
82.3 better than 50%
1.04 better than 40%
50% of 664 duels better than 34%
47% of 76 situations better than 74%
Anubis75
52% better than 38%
0.74 better than 43%
80.5 better than 44%
1.05 better than 46%
55% of 319 duels better than 64%
43% of 37 situations better than 61%
Dust 272
60% better than 69%
0.76 right on the average
79.8 better than 38%
1.09 better than 55%
54% of 271 duels better than 58%
43% of 30 situations better than 60%
Ancient50
54% better than 44%
0.77 better than 56%
82.2 better than 49%
1.07 better than 52%
55% of 195 duels better than 65%
31% of 26 situations better than 30%
Nuke43
63% better than 67%
0.77 right on the average
82.4 better than 49%
1.06 better than 42%
53% of 178 duels right on the average
16% of 19 situations better than 8%
Cache21
43% better than 8%
0.76 better than 38%
83.0 better than 38%
1.05 better than 30%
46% of 68 duels better than 12%
60% of 5 situations better than 88%
Inferno16
50% better than 15%
0.75 better than 37%
73.4 better than 8%
1.13 right on the average
38% of 40 duels better than 1%
36% of 11 situations better than 43%

Compared with players on the same level who have at least 15 matches on the map.

How N1makota plays

Across 430 matches N1makota averages K/R 0.76, ADR 81.3 and a rating of 1.06. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 52% headshots. The strongest map is Nuke with a 63% win rate in 43 matches. In 193 of 430 matches the rating was 1.10 or higher (45%), in 144 it was below 0.90. In 367 matches with detailed stats: 68 4Ks and 2 aces. Best month by rating: July 2026 at 1.14. N1makota loses the most ELO on Ancient (−22 ELO, win rate 54%). Things go best in match 4 of the day (+139 ELO, win rate 59%). Match no. 4 of the day goes best: 59% win rate, +139 ELO. Improved over the last three months: Headshots +3 pp, ELO +105. Got weaker: K/R −0.05, Rating −0.09, ADR −5.5, Win rate −13 pp. Last 30 days: 145 matches, win rate 53%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.